feat(rendering): add managed camera request planning seam

This commit is contained in:
2026-04-18 00:07:13 +08:00
parent fa9a5ffb00
commit a6c78af54c
11 changed files with 514 additions and 1 deletions

View File

@@ -0,0 +1,34 @@
namespace XCEngine
{
public sealed class ScriptableRenderPipelineCameraRequestContext
{
private readonly ulong m_nativeHandle;
internal ScriptableRenderPipelineCameraRequestContext(ulong nativeHandle)
{
m_nativeHandle = nativeHandle;
}
public int renderedBaseCameraCount =>
InternalCalls
.Rendering_ScriptableRenderPipelineCameraRequestContext_GetRenderedBaseCameraCount(
m_nativeHandle);
public int renderedRequestCount =>
InternalCalls
.Rendering_ScriptableRenderPipelineCameraRequestContext_GetRenderedRequestCount(
m_nativeHandle);
public bool hasDirectionalShadow =>
InternalCalls
.Rendering_ScriptableRenderPipelineCameraRequestContext_GetHasDirectionalShadow(
m_nativeHandle);
public void ClearDirectionalShadow()
{
InternalCalls
.Rendering_ScriptableRenderPipelineCameraRequestContext_ClearDirectionalShadow(
m_nativeHandle);
}
}
}