D3D12: Fix Quad test screenshot and update texture

- Fix SetGraphicsRootDescriptorTable call order (SetRootSignature before SetPipelineState)
- Rename texture earth_d.jpg -> earth.png
- Fix vertex order for TriangleStrip quad rendering
- Add integration test README
- Add debug logging to D3D12Screenshot
- Remove obsolete run.bat
This commit is contained in:
2026-03-21 15:54:15 +08:00
parent c563db3123
commit a6c6482125
7 changed files with 66 additions and 21 deletions

View File

@@ -8,4 +8,5 @@ enable_testing()
add_subdirectory(minimal)
add_subdirectory(triangle)
add_subdirectory(quad)
add_subdirectory(render_model)