feat(srp): formalize renderer contracts and project feature bridge

This commit is contained in:
2026-04-20 15:03:45 +08:00
parent 10b092d467
commit a615f78e72
13 changed files with 1604 additions and 28 deletions

View File

@@ -1,5 +1,11 @@
#include <gtest/gtest.h>
#include <XCEngine/Rendering/Execution/CameraFrameRenderGraphFrameData.h>
#include <XCEngine/Rendering/Graph/RenderGraph.h>
#include <XCEngine/Rendering/Graph/RenderGraphCompiler.h>
#include <XCEngine/Rendering/Pipelines/ManagedScriptableRenderPipelineAsset.h>
#include <XCEngine/Rendering/RenderSurface.h>
#include <XCEngine/RHI/RHIResourceView.h>
#include <XCEngine/Scripting/Mono/MonoScriptRuntime.h>
#include <algorithm>
@@ -146,4 +152,111 @@ TEST_F(ProjectScriptAssemblyTest, DiscoversProjectAssetMonoBehaviourClassesAndFi
EXPECT_FLOAT_EQ(std::get<float>(defaultValues[2].value), 2.5f);
}
TEST_F(ProjectScriptAssemblyTest, DiscoversProjectAssetRenderPipelineAssetClasses) {
std::vector<ScriptClassDescriptor> classes;
ASSERT_TRUE(runtime->TryGetAvailableRenderPipelineAssetClasses(classes));
EXPECT_NE(
std::find(
classes.begin(),
classes.end(),
ScriptClassDescriptor{
"GameScripts",
"ProjectScripts",
"ProjectUniversalFeaturePipelineAsset"}),
classes.end());
}
TEST_F(
ProjectScriptAssemblyTest,
CreatesProjectAssetUniversalFeatureRuntimeThroughManagedBridge) {
const auto bridge =
XCEngine::Rendering::Pipelines::GetManagedRenderPipelineBridge();
ASSERT_NE(bridge, nullptr);
const XCEngine::Rendering::Pipelines::ManagedRenderPipelineAssetDescriptor descriptor = {
"GameScripts",
"ProjectScripts",
"ProjectUniversalFeaturePipelineAsset"
};
std::shared_ptr<const XCEngine::Rendering::Pipelines::ManagedRenderPipelineAssetRuntime>
assetRuntime = bridge->CreateAssetRuntime(descriptor);
ASSERT_NE(assetRuntime, nullptr);
EXPECT_NE(assetRuntime->GetPipelineRendererAsset(), nullptr);
std::unique_ptr<XCEngine::Rendering::RenderPipelineStageRecorder> recorder =
assetRuntime->CreateStageRecorder();
ASSERT_NE(recorder, nullptr);
const XCEngine::Rendering::RenderContext renderContext = {};
ASSERT_TRUE(recorder->Initialize(renderContext));
EXPECT_TRUE(
recorder->SupportsStageRenderGraph(
XCEngine::Rendering::CameraFrameStage::MainScene));
EXPECT_TRUE(
recorder->SupportsStageRenderGraph(
XCEngine::Rendering::CameraFrameStage::PostProcess));
XCEngine::Rendering::RenderGraph graph;
XCEngine::Rendering::RenderGraphBuilder graphBuilder(graph);
XCEngine::Rendering::RenderGraphTextureDesc colorDesc = {};
colorDesc.width = 64u;
colorDesc.height = 64u;
colorDesc.format =
static_cast<XCEngine::Core::uint32>(
XCEngine::RHI::Format::R8G8B8A8_UNorm);
const XCEngine::Rendering::RenderGraphTextureHandle sourceColor =
graphBuilder.ImportTexture(
"ProjectManagedPostProcessSource",
colorDesc,
reinterpret_cast<XCEngine::RHI::RHIResourceView*>(901),
{});
const XCEngine::Rendering::RenderGraphTextureHandle outputColor =
graphBuilder.CreateTransientTexture(
"ProjectManagedPostProcessOutput",
colorDesc);
const XCEngine::Rendering::RenderSceneData sceneData = {};
const XCEngine::Rendering::RenderSurface surface(64u, 64u);
bool executionSucceeded = true;
XCEngine::Rendering::RenderGraphBlackboard blackboard = {};
XCEngine::Rendering::EmplaceCameraFrameRenderGraphFrameData(blackboard)
.resources.mainScene.color = sourceColor;
const XCEngine::Rendering::RenderPipelineStageRenderGraphContext graphContext = {
graphBuilder,
"ProjectManagedPostProcess",
XCEngine::Rendering::CameraFrameStage::PostProcess,
renderContext,
sceneData,
surface,
nullptr,
nullptr,
XCEngine::RHI::ResourceStates::Common,
{},
{ outputColor },
{},
{},
&executionSucceeded,
&blackboard
};
EXPECT_TRUE(recorder->RecordStageRenderGraph(graphContext));
XCEngine::Rendering::CompiledRenderGraph compiledGraph = {};
XCEngine::Containers::String errorMessage;
ASSERT_TRUE(
XCEngine::Rendering::RenderGraphCompiler::Compile(
graph,
compiledGraph,
&errorMessage))
<< errorMessage.CStr();
ASSERT_EQ(compiledGraph.GetPassCount(), 1u);
EXPECT_STREQ(
compiledGraph.GetPassName(0).CStr(),
"ProjectManagedPostProcess");
recorder->Shutdown();
}
} // namespace