Refactor editor product runtime state architecture
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@@ -1,8 +1,7 @@
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#include "Project/ProjectPanel.h"
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#include "Assets/EditorIconService.h"
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#include "SystemInteractionService.h"
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#include "Panels/EditorPanelIds.h"
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#include "Product/Core/Assets/EditorIconService.h"
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#include "Product/Features/Workspace/Project/ProjectPanel.h"
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#include "Product/Features/Workspace/Project/ProjectWorkspaceFeature.h"
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#include "Product/Framework/System/SystemInteractionService.h"
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#include <gtest/gtest.h>
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@@ -117,7 +116,7 @@ private:
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UIEditorHostedPanelDispatchEntry MakeProjectDispatchEntry() {
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UIEditorHostedPanelDispatchEntry entry = {};
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entry.panelId = std::string(kProjectPanelId);
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entry.panelId = std::string(kProjectWorkspaceFeaturePanelId);
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entry.presentationKind = UIEditorPanelPresentationKind::HostedContent;
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entry.mounted = true;
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entry.bounds = ::XCEngine::UI::UIRect(0.0f, 0.0f, 640.0f, 360.0f);
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