refactor(srp): formalize default renderer compositions
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using System;
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namespace XCEngine.Rendering.Universal
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{
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public struct ScriptableRendererDataComposition
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{
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public readonly ScriptableRendererData[] rendererDataList;
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public readonly int defaultRendererIndex;
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public ScriptableRendererDataComposition(
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ScriptableRendererData[] rendererDataList,
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int defaultRendererIndex)
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{
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this.rendererDataList =
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rendererDataList ??
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Array.Empty<ScriptableRendererData>();
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this.defaultRendererIndex =
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defaultRendererIndex;
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}
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}
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}
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