refactor(srp): move native scene feature registration into backend setup
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@@ -1,14 +1,19 @@
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#pragma once
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#include <memory>
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namespace XCEngine {
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namespace Rendering {
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class SceneRenderFeatureHost;
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namespace Pipelines {
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class BuiltinForwardPipeline;
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namespace Internal {
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void RegisterBuiltinForwardSceneFeatures(SceneRenderFeatureHost& featureHost);
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void ConfigureBuiltinForwardPipeline(
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BuiltinForwardPipeline& pipeline);
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std::unique_ptr<BuiltinForwardPipeline>
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CreateConfiguredBuiltinForwardPipeline();
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} // namespace Internal
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} // namespace Pipelines
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