feat: expand editor scripting asset and viewport flow

This commit is contained in:
2026-04-03 13:22:30 +08:00
parent ed8c27fde2
commit a05d0b80a2
124 changed files with 10397 additions and 1737 deletions

View File

@@ -0,0 +1,48 @@
using XCEngine;
namespace Gameplay
{
public sealed class TickLogProbe : MonoBehaviour
{
public int FixedUpdateCount;
public int UpdateCount;
public int LateUpdateCount;
public void Awake()
{
Debug.Log("[TickLogProbe] Awake");
}
public void Start()
{
Debug.Log("[TickLogProbe] Start");
}
public void FixedUpdate()
{
FixedUpdateCount += 1;
if (FixedUpdateCount <= 3)
{
Debug.Log("[TickLogProbe] FixedUpdate " + FixedUpdateCount);
}
}
public void Update()
{
UpdateCount += 1;
if (UpdateCount <= 3)
{
Debug.Log("[TickLogProbe] Update " + UpdateCount);
}
}
public void LateUpdate()
{
LateUpdateCount += 1;
if (LateUpdateCount <= 3)
{
Debug.Log("[TickLogProbe] LateUpdate " + LateUpdateCount);
}
}
}
}