feat: expand editor scripting asset and viewport flow
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@@ -30,7 +30,7 @@ inline AssetReferenceInteraction DrawAssetReferenceProperty(
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pickerOptions.assetsTabLabel = "Assets";
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pickerOptions.sceneTabLabel = "Scene";
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pickerOptions.showAssetsTab = true;
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pickerOptions.showSceneTab = true;
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pickerOptions.showSceneTab = false;
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pickerOptions.supportedAssetExtensions = supportedExtensions;
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UI::DrawPropertyRow(label, UI::InspectorPropertyLayout(), [&](const UI::PropertyLayoutMetrics& layout) {
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