Editor: 更新编辑器面板和UI控件系统
- 添加新的UI控件系统(Core.h, ScalarControls.h, VectorControls.h, UI.h) - 更新SceneManager支持场景层级管理 - 优化SelectionManager选择管理 - 改进InspectorPanel/GameViewPanel/HierarchyPanel等面板 - 更新RHI文档说明Vulkan实现计划
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@@ -1,7 +1,8 @@
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#include "Theme.h"
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#include <imgui.h>
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namespace UI {
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namespace XCEngine {
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namespace Editor {
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void ApplyUnityDarkTheme() {
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ImGuiStyle& style = ImGui::GetStyle();
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@@ -79,4 +80,5 @@ void ApplyUnityDarkTheme() {
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style.ItemInnerSpacing = ImVec2(6.0f, 4.0f);
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}
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}
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}
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