refactor(new_editor/app): reorganize host structure and add smoke test

This commit is contained in:
2026-04-15 08:24:06 +08:00
parent 3617b4840b
commit 9e5954cf0a
235 changed files with 11157 additions and 10028 deletions

View File

@@ -0,0 +1,259 @@
#include "NativeRendererSupport.h"
#include <filesystem>
#include <limits>
#include <memory>
namespace XCEngine::UI::Editor::Host {
using namespace NativeRendererSupport;
bool NativeRenderer::LoadTextureFromFile(
const std::filesystem::path& path,
::XCEngine::UI::UITextureHandle& outTexture,
std::string& outError) {
outError.clear();
ReleaseTexture(outTexture);
auto texture = std::make_unique<NativeTextureResource>();
if (!DecodeTextureFile(path, *texture, outError)) {
outTexture = {};
return false;
}
outTexture.nativeHandle = reinterpret_cast<std::uintptr_t>(texture.get());
outTexture.width = texture->width;
outTexture.height = texture->height;
outTexture.kind = ::XCEngine::UI::UITextureHandleKind::DescriptorHandle;
m_liveTextures.insert(texture.get());
texture.release();
return true;
}
bool NativeRenderer::LoadTextureFromMemory(
const std::uint8_t* data,
std::size_t size,
::XCEngine::UI::UITextureHandle& outTexture,
std::string& outError) {
outError.clear();
ReleaseTexture(outTexture);
auto texture = std::make_unique<NativeTextureResource>();
if (!DecodeTextureMemory(data, size, *texture, outError)) {
outTexture = {};
return false;
}
outTexture.nativeHandle = reinterpret_cast<std::uintptr_t>(texture.get());
outTexture.width = texture->width;
outTexture.height = texture->height;
outTexture.kind = ::XCEngine::UI::UITextureHandleKind::DescriptorHandle;
m_liveTextures.insert(texture.get());
texture.release();
return true;
}
void NativeRenderer::ReleaseTexture(::XCEngine::UI::UITextureHandle& texture) {
if (!texture.IsValid()) {
texture = {};
return;
}
auto* resource = reinterpret_cast<NativeTextureResource*>(texture.nativeHandle);
if (resource != nullptr) {
const auto found = m_liveTextures.find(resource);
if (found != m_liveTextures.end()) {
m_liveTextures.erase(found);
delete resource;
}
}
texture = {};
}
bool NativeRenderer::DecodeTextureFile(
const std::filesystem::path& path,
NativeTextureResource& outTexture,
std::string& outError) {
outError.clear();
if (!EnsureWicFactory(outError)) {
return false;
}
const std::wstring widePath = path.wstring();
Microsoft::WRL::ComPtr<IWICBitmapDecoder> decoder;
HRESULT hr = m_wicFactory->CreateDecoderFromFilename(
widePath.c_str(),
nullptr,
GENERIC_READ,
WICDecodeMetadataCacheOnLoad,
decoder.ReleaseAndGetAddressOf());
if (FAILED(hr) || !decoder) {
outError = HrToString("IWICImagingFactory::CreateDecoderFromFilename", hr);
return false;
}
Microsoft::WRL::ComPtr<IWICBitmapFrameDecode> frame;
hr = decoder->GetFrame(0u, frame.ReleaseAndGetAddressOf());
if (FAILED(hr) || !frame) {
outError = HrToString("IWICBitmapDecoder::GetFrame", hr);
return false;
}
return DecodeTextureFrame(*frame.Get(), outTexture, outError);
}
bool NativeRenderer::DecodeTextureMemory(
const std::uint8_t* data,
std::size_t size,
NativeTextureResource& outTexture,
std::string& outError) {
outError.clear();
if (data == nullptr || size == 0u) {
outError = "DecodeTextureMemory rejected an empty image payload.";
return false;
}
if (size > static_cast<std::size_t>((std::numeric_limits<DWORD>::max)())) {
outError = "DecodeTextureMemory payload exceeds WIC stream limits.";
return false;
}
if (!EnsureWicFactory(outError)) {
return false;
}
Microsoft::WRL::ComPtr<IWICStream> stream;
HRESULT hr = m_wicFactory->CreateStream(stream.ReleaseAndGetAddressOf());
if (FAILED(hr) || !stream) {
outError = HrToString("IWICImagingFactory::CreateStream", hr);
return false;
}
hr = stream->InitializeFromMemory(
const_cast<BYTE*>(reinterpret_cast<const BYTE*>(data)),
static_cast<DWORD>(size));
if (FAILED(hr)) {
outError = HrToString("IWICStream::InitializeFromMemory", hr);
return false;
}
Microsoft::WRL::ComPtr<IWICBitmapDecoder> decoder;
hr = m_wicFactory->CreateDecoderFromStream(
stream.Get(),
nullptr,
WICDecodeMetadataCacheOnLoad,
decoder.ReleaseAndGetAddressOf());
if (FAILED(hr) || !decoder) {
outError = HrToString("IWICImagingFactory::CreateDecoderFromStream", hr);
return false;
}
Microsoft::WRL::ComPtr<IWICBitmapFrameDecode> frame;
hr = decoder->GetFrame(0u, frame.ReleaseAndGetAddressOf());
if (FAILED(hr) || !frame) {
outError = HrToString("IWICBitmapDecoder::GetFrame", hr);
return false;
}
return DecodeTextureFrame(*frame.Get(), outTexture, outError);
}
bool NativeRenderer::DecodeTextureFrame(
IWICBitmapSource& source,
NativeTextureResource& outTexture,
std::string& outError) {
outError.clear();
Microsoft::WRL::ComPtr<IWICFormatConverter> converter;
HRESULT hr = m_wicFactory->CreateFormatConverter(converter.ReleaseAndGetAddressOf());
if (FAILED(hr) || !converter) {
outError = HrToString("IWICImagingFactory::CreateFormatConverter", hr);
return false;
}
hr = converter->Initialize(
&source,
GUID_WICPixelFormat32bppPBGRA,
WICBitmapDitherTypeNone,
nullptr,
0.0f,
WICBitmapPaletteTypeCustom);
if (FAILED(hr)) {
outError = HrToString("IWICFormatConverter::Initialize", hr);
return false;
}
UINT width = 0u;
UINT height = 0u;
hr = converter->GetSize(&width, &height);
if (FAILED(hr) || width == 0u || height == 0u) {
outError = HrToString("IWICBitmapSource::GetSize", hr);
return false;
}
std::vector<std::uint8_t> pixels(
static_cast<std::size_t>(width) * static_cast<std::size_t>(height) * 4u);
hr = converter->CopyPixels(
nullptr,
width * 4u,
static_cast<UINT>(pixels.size()),
pixels.data());
if (FAILED(hr)) {
outError = HrToString("IWICBitmapSource::CopyPixels", hr);
return false;
}
outTexture.pixels = std::move(pixels);
outTexture.width = width;
outTexture.height = height;
outTexture.cachedBitmap.Reset();
outTexture.cachedTarget = nullptr;
return true;
}
bool NativeRenderer::ResolveTextureBitmap(
ID2D1RenderTarget& renderTarget,
NativeTextureResource& texture,
Microsoft::WRL::ComPtr<ID2D1Bitmap>& outBitmap) {
outBitmap.Reset();
if (texture.width == 0u || texture.height == 0u || texture.pixels.empty()) {
return false;
}
if (texture.cachedBitmap && texture.cachedTarget == &renderTarget) {
outBitmap = texture.cachedBitmap;
return true;
}
Microsoft::WRL::ComPtr<ID2D1Bitmap> bitmap;
const D2D1_BITMAP_PROPERTIES properties = D2D1::BitmapProperties(
D2D1::PixelFormat(DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_PREMULTIPLIED),
kBaseDpi,
kBaseDpi);
const HRESULT hr = renderTarget.CreateBitmap(
D2D1::SizeU(texture.width, texture.height),
texture.pixels.data(),
texture.width * 4u,
&properties,
bitmap.ReleaseAndGetAddressOf());
if (FAILED(hr) || !bitmap) {
return false;
}
if (&renderTarget == m_renderTarget.Get()) {
texture.cachedBitmap = bitmap;
texture.cachedTarget = &renderTarget;
}
outBitmap = std::move(bitmap);
return true;
}
bool NativeRenderer::ResolveInteropBitmap(
const ::XCEngine::UI::UITextureHandle& texture,
Microsoft::WRL::ComPtr<ID2D1Bitmap>& outBitmap) const {
return m_windowInterop.ResolveInteropBitmap(texture, outBitmap);
}
} // namespace XCEngine::UI::Editor::Host