Isolate XCNewEditor default build from ImGui headers

This commit is contained in:
2026-04-05 16:11:08 +08:00
parent 18f53bd920
commit 9db0d82082
17 changed files with 546 additions and 308 deletions

View File

@@ -1,6 +1,7 @@
#include <gtest/gtest.h>
#include "Platform/D3D12WindowRenderer.h"
#include "Platform/D3D12WindowRendererImGuiInterop.h"
#include <type_traits>
@@ -16,7 +17,8 @@ TEST(D3D12WindowRendererApiTest, ExposesSurfaceAwareRenderCallbackAndAccessor) {
decltype(std::declval<D3D12WindowRenderer&>().GetCurrentRenderSurface()),
const RenderSurface*>);
static_assert(std::is_same_v<
decltype(std::declval<D3D12WindowRenderer&>().Render(
decltype(::XCEngine::Editor::Platform::RenderImGuiFrame(
std::declval<D3D12WindowRenderer&>(),
std::declval<::XCEngine::Editor::UI::ImGuiBackendBridge&>(),
std::declval<const float*>(),
std::declval<const Callback&>())),