@@ -0,0 +1,590 @@
# ifndef NOMINMAX
# define NOMINMAX
# endif
# include <XCEditor/Core/UIEditorPanelRegistry.h>
# include <XCEditor/Core/UIEditorShellCompose.h>
# include <XCEditor/Core/UIEditorWorkspaceController.h>
# include <XCEditor/Core/UIEditorWorkspaceModel.h>
# include "Host/AutoScreenshot.h"
# include "Host/NativeRenderer.h"
# include <XCEngine/UI/DrawData.h>
# include <windows.h>
# include <windowsx.h>
# include <algorithm>
# include <filesystem>
# include <sstream>
# include <string>
# include <string_view>
# include <utility>
# include <vector>
# ifndef XCENGINE_EDITOR_UI_TESTS_REPO_ROOT
# define XCENGINE_EDITOR_UI_TESTS_REPO_ROOT "."
# endif
namespace {
using XCEngine : : UI : : UIColor ;
using XCEngine : : UI : : UIDrawData ;
using XCEngine : : UI : : UIDrawList ;
using XCEngine : : UI : : UIPoint ;
using XCEngine : : UI : : UIRect ;
using XCEngine : : UI : : UISize ;
using XCEngine : : UI : : Editor : : AppendUIEditorShellCompose ;
using XCEngine : : UI : : Editor : : BuildDefaultUIEditorWorkspaceController ;
using XCEngine : : UI : : Editor : : BuildUIEditorWorkspacePanel ;
using XCEngine : : UI : : Editor : : BuildUIEditorWorkspaceSplit ;
using XCEngine : : UI : : Editor : : BuildUIEditorWorkspaceTabStack ;
using XCEngine : : UI : : Editor : : FindUIEditorWorkspaceViewportPresentationRequest ;
using XCEngine : : UI : : Editor : : GetUIEditorWorkspaceCommandStatusName ;
using XCEngine : : UI : : Editor : : ResolveUIEditorShellComposeRequest ;
using XCEngine : : UI : : Editor : : UIEditorPanelPresentationKind ;
using XCEngine : : UI : : Editor : : UIEditorPanelRegistry ;
using XCEngine : : UI : : Editor : : UIEditorShellComposeFrame ;
using XCEngine : : UI : : Editor : : UIEditorShellComposeModel ;
using XCEngine : : UI : : Editor : : UIEditorShellComposeRequest ;
using XCEngine : : UI : : Editor : : UIEditorShellComposeState ;
using XCEngine : : UI : : Editor : : UIEditorWorkspaceCommand ;
using XCEngine : : UI : : Editor : : UIEditorWorkspaceCommandKind ;
using XCEngine : : UI : : Editor : : UIEditorWorkspaceCommandResult ;
using XCEngine : : UI : : Editor : : UIEditorWorkspaceController ;
using XCEngine : : UI : : Editor : : UIEditorWorkspaceModel ;
using XCEngine : : UI : : Editor : : UIEditorWorkspacePanelPresentationModel ;
using XCEngine : : UI : : Editor : : UIEditorWorkspaceSplitAxis ;
using XCEngine : : UI : : Editor : : UpdateUIEditorShellCompose ;
using XCEngine : : UI : : Editor : : Host : : AutoScreenshotController ;
using XCEngine : : UI : : Editor : : Host : : NativeRenderer ;
using XCEngine : : UI : : Editor : : Widgets : : UIEditorMenuBarItem ;
using XCEngine : : UI : : Editor : : Widgets : : UIEditorStatusBarSegment ;
using XCEngine : : UI : : Editor : : Widgets : : UIEditorStatusBarSlot ;
constexpr const wchar_t * kWindowClassName = L " XCUIEditorShellComposeValidation " ;
constexpr const wchar_t * kWindowTitle = L " XCUI Editor | Shell Compose " ;
constexpr UIColor kWindowBg ( 0.10f , 0.10f , 0.10f , 1.0f ) ;
constexpr UIColor kCardBg ( 0.17f , 0.17f , 0.17f , 1.0f ) ;
constexpr UIColor kCardBorder ( 0.28f , 0.28f , 0.28f , 1.0f ) ;
constexpr UIColor kTextPrimary ( 0.94f , 0.94f , 0.94f , 1.0f ) ;
constexpr UIColor kTextMuted ( 0.72f , 0.72f , 0.72f , 1.0f ) ;
constexpr UIColor kTextWeak ( 0.56f , 0.56f , 0.56f , 1.0f ) ;
constexpr UIColor kButtonBg ( 0.24f , 0.24f , 0.24f , 1.0f ) ;
constexpr UIColor kButtonOnBg ( 0.36f , 0.36f , 0.36f , 1.0f ) ;
constexpr UIColor kButtonBorder ( 0.46f , 0.46f , 0.46f , 1.0f ) ;
constexpr UIColor kSuccess ( 0.46f , 0.72f , 0.50f , 1.0f ) ;
constexpr UIColor kDanger ( 0.78f , 0.35f , 0.35f , 1.0f ) ;
enum class ActionId : unsigned char {
ActivateScene = 0 ,
ActivateDocument ,
ToggleTopBar ,
ToggleBottomBar ,
ToggleTexture ,
Reset ,
Capture
} ;
struct ButtonState {
ActionId action = ActionId : : ActivateScene ;
std : : string label = { } ;
UIRect rect = { } ;
bool selected = false ;
} ;
std : : filesystem : : path ResolveRepoRootPath ( ) {
std : : string root = XCENGINE_EDITOR_UI_TESTS_REPO_ROOT ;
if ( root . size ( ) > = 2u & & root . front ( ) = = ' " ' & & root . back ( ) = = ' " ' ) {
root = root . substr ( 1u , root . size ( ) - 2u ) ;
}
return std : : filesystem : : path ( root ) . lexically_normal ( ) ;
}
bool ContainsPoint ( const UIRect & rect , float x , float y ) {
return x > = rect . x & &
x < = rect . x + rect . width & &
y > = rect . y & &
y < = rect . y + rect . height ;
}
std : : string FormatFloat ( float value ) {
std : : ostringstream stream = { } ;
stream . setf ( std : : ios : : fixed , std : : ios : : floatfield ) ;
stream . precision ( 1 ) ;
stream < < value ;
return stream . str ( ) ;
}
std : : string FormatRect ( const UIRect & rect ) {
return " x= " + FormatFloat ( rect . x ) +
" y= " + FormatFloat ( rect . y ) +
" w= " + FormatFloat ( rect . width ) +
" h= " + FormatFloat ( rect . height ) ;
}
std : : string FormatSize ( const UISize & size ) {
return FormatFloat ( size . width ) + " x " + FormatFloat ( size . height ) ;
}
void DrawCard (
UIDrawList & drawList ,
const UIRect & rect ,
std : : string_view title ,
std : : string_view subtitle = { } ) {
drawList . AddFilledRect ( rect , kCardBg , 10.0f ) ;
drawList . AddRectOutline ( rect , kCardBorder , 1.0f , 10.0f ) ;
drawList . AddText ( UIPoint ( rect . x + 16.0f , rect . y + 14.0f ) , std : : string ( title ) , kTextPrimary , 17.0f ) ;
if ( ! subtitle . empty ( ) ) {
drawList . AddText ( UIPoint ( rect . x + 16.0f , rect . y + 38.0f ) , std : : string ( subtitle ) , kTextMuted , 12.0f ) ;
}
}
void DrawButton ( UIDrawList & drawList , const ButtonState & button ) {
drawList . AddFilledRect ( button . rect , button . selected ? kButtonOnBg : kButtonBg , 8.0f ) ;
drawList . AddRectOutline ( button . rect , kButtonBorder , 1.0f , 8.0f ) ;
drawList . AddText ( UIPoint ( button . rect . x + 12.0f , button . rect . y + 10.0f ) , button . label , kTextPrimary , 12.0f ) ;
}
UIEditorPanelRegistry BuildPanelRegistry ( ) {
UIEditorPanelRegistry registry = { } ;
registry . panels = {
{ " hierarchy " , " Hierarchy " , UIEditorPanelPresentationKind : : Placeholder , true , true , false } ,
{ " scene " , " Scene " , UIEditorPanelPresentationKind : : ViewportShell , false , true , false } ,
{ " document " , " Document " , UIEditorPanelPresentationKind : : Placeholder , true , true , true } ,
{ " inspector " , " Inspector " , UIEditorPanelPresentationKind : : Placeholder , true , true , true }
} ;
return registry ;
}
UIEditorWorkspaceModel BuildWorkspace ( ) {
UIEditorWorkspaceModel workspace = { } ;
workspace . root = BuildUIEditorWorkspaceSplit (
" root-left-main " ,
UIEditorWorkspaceSplitAxis : : Horizontal ,
0.23f ,
BuildUIEditorWorkspacePanel ( " hierarchy-node " , " hierarchy " , " Hierarchy " , true ) ,
BuildUIEditorWorkspaceSplit (
" main-center-right " ,
UIEditorWorkspaceSplitAxis : : Horizontal ,
0.72f ,
BuildUIEditorWorkspaceTabStack (
" center-tabs " ,
{
BuildUIEditorWorkspacePanel ( " scene-node " , " scene " , " Scene " ) ,
BuildUIEditorWorkspacePanel ( " document-node " , " document " , " Document " , true )
} ,
0u ) ,
BuildUIEditorWorkspacePanel ( " inspector-node " , " inspector " , " Inspector " , true ) ) ) ;
workspace . activePanelId = " scene " ;
return workspace ;
}
class ScenarioApp {
public :
int Run ( HINSTANCE hInstance , int nCmdShow ) {
if ( ! Initialize ( hInstance , nCmdShow ) ) {
Shutdown ( ) ;
return 1 ;
}
MSG message = { } ;
while ( message . message ! = WM_QUIT ) {
if ( PeekMessageW ( & message , nullptr , 0U , 0U , PM_REMOVE ) ) {
TranslateMessage ( & message ) ;
DispatchMessageW ( & message ) ;
continue ;
}
RenderFrame ( ) ;
Sleep ( 8 ) ;
}
Shutdown ( ) ;
return static_cast < int > ( message . wParam ) ;
}
private :
static LRESULT CALLBACK WndProc ( HWND hwnd , UINT message , WPARAM wParam , LPARAM lParam ) {
if ( message = = WM_NCCREATE ) {
const auto * createStruct = reinterpret_cast < CREATESTRUCTW * > ( lParam ) ;
auto * app = reinterpret_cast < ScenarioApp * > ( createStruct - > lpCreateParams ) ;
SetWindowLongPtrW ( hwnd , GWLP_USERDATA , reinterpret_cast < LONG_PTR > ( app ) ) ;
return TRUE ;
}
auto * app = reinterpret_cast < ScenarioApp * > ( GetWindowLongPtrW ( hwnd , GWLP_USERDATA ) ) ;
switch ( message ) {
case WM_SIZE :
if ( app ! = nullptr & & wParam ! = SIZE_MINIMIZED ) {
app - > m_renderer . Resize ( static_cast < UINT > ( LOWORD ( lParam ) ) , static_cast < UINT > ( HIWORD ( lParam ) ) ) ;
}
return 0 ;
case WM_LBUTTONUP :
if ( app ! = nullptr ) {
app - > HandleClick ( static_cast < float > ( GET_X_LPARAM ( lParam ) ) , static_cast < float > ( GET_Y_LPARAM ( lParam ) ) ) ;
return 0 ;
}
break ;
case WM_KEYDOWN :
case WM_SYSKEYDOWN :
if ( app ! = nullptr & & wParam = = VK_F12 ) {
app - > m_autoScreenshot . RequestCapture ( " manual_f12 " ) ;
InvalidateRect ( hwnd , nullptr , FALSE ) ;
UpdateWindow ( hwnd ) ;
return 0 ;
}
break ;
case WM_PAINT :
if ( app ! = nullptr ) {
PAINTSTRUCT paintStruct = { } ;
BeginPaint ( hwnd , & paintStruct ) ;
app - > RenderFrame ( ) ;
EndPaint ( hwnd , & paintStruct ) ;
return 0 ;
}
break ;
case WM_ERASEBKGND :
return 1 ;
case WM_DESTROY :
PostQuitMessage ( 0 ) ;
return 0 ;
default :
break ;
}
return DefWindowProcW ( hwnd , message , wParam , lParam ) ;
}
bool Initialize ( HINSTANCE hInstance , int nCmdShow ) {
m_captureRoot =
ResolveRepoRootPath ( ) / " tests/UI/Editor/integration/shell/editor_shell_compose/captures " ;
m_autoScreenshot . Initialize ( m_captureRoot ) ;
WNDCLASSEXW windowClass = { } ;
windowClass . cbSize = sizeof ( windowClass ) ;
windowClass . style = CS_HREDRAW | CS_VREDRAW ;
windowClass . lpfnWndProc = & ScenarioApp : : WndProc ;
windowClass . hInstance = hInstance ;
windowClass . hCursor = LoadCursorW ( nullptr , IDC_ARROW ) ;
windowClass . lpszClassName = kWindowClassName ;
m_windowClassAtom = RegisterClassExW ( & windowClass ) ;
if ( m_windowClassAtom = = 0 ) {
return false ;
}
m_hwnd = CreateWindowExW (
0 ,
kWindowClassName ,
kWindowTitle ,
WS_OVERLAPPEDWINDOW | WS_VISIBLE ,
CW_USEDEFAULT ,
CW_USEDEFAULT ,
1520 ,
940 ,
nullptr ,
nullptr ,
hInstance ,
this ) ;
if ( m_hwnd = = nullptr ) {
return false ;
}
ShowWindow ( m_hwnd , nCmdShow ) ;
if ( ! m_renderer . Initialize ( m_hwnd ) ) {
return false ;
}
ResetScenario ( ) ;
return true ;
}
void Shutdown ( ) {
m_autoScreenshot . Shutdown ( ) ;
m_renderer . Shutdown ( ) ;
if ( m_hwnd ! = nullptr & & IsWindow ( m_hwnd ) ) {
DestroyWindow ( m_hwnd ) ;
}
if ( m_windowClassAtom ! = 0 ) {
UnregisterClassW ( kWindowClassName , GetModuleHandleW ( nullptr ) ) ;
}
}
void ResetScenario ( ) {
m_controller = BuildDefaultUIEditorWorkspaceController ( BuildPanelRegistry ( ) , BuildWorkspace ( ) ) ;
m_shellState = { } ;
m_showTopBar = true ;
m_showBottomBar = true ;
m_textureEnabled = true ;
m_lastResult = " Ready " ;
}
void UpdateLayoutForCurrentWindow ( ) {
RECT clientRect = { } ;
GetClientRect ( m_hwnd , & clientRect ) ;
const float width = static_cast < float > ( std : : max ( 1L , clientRect . right - clientRect . left ) ) ;
const float height = static_cast < float > ( std : : max ( 1L , clientRect . bottom - clientRect . top ) ) ;
constexpr float outerPadding = 20.0f ;
constexpr float leftColumnWidth = 460.0f ;
m_introRect = UIRect ( outerPadding , outerPadding , leftColumnWidth , 188.0f ) ;
m_controlsRect = UIRect ( outerPadding , 224.0f , leftColumnWidth , 340.0f ) ;
m_stateRect = UIRect ( outerPadding , 580.0f , leftColumnWidth , height - 600.0f ) ;
m_previewRect = UIRect (
leftColumnWidth + outerPadding * 2.0f ,
outerPadding ,
width - leftColumnWidth - outerPadding * 3.0f ,
height - outerPadding * 2.0f ) ;
m_shellRect = UIRect (
m_previewRect . x + 18.0f ,
m_previewRect . y + 54.0f ,
m_previewRect . width - 36.0f ,
m_previewRect . height - 72.0f ) ;
const float buttonHeight = 32.0f ;
const float gap = 8.0f ;
const float left = m_controlsRect . x + 16.0f ;
const float top = m_controlsRect . y + 64.0f ;
const float widthAvailable = m_controlsRect . width - 32.0f ;
const bool sceneSelected = GetSelectedTabId ( ) = = " scene " ;
m_buttons = {
{ ActionId : : ActivateScene , " 切到 Scene " , UIRect ( left , top , widthAvailable , buttonHeight ) , sceneSelected } ,
{ ActionId : : ActivateDocument , " 切到 Document " , UIRect ( left , top + ( buttonHeight + gap ) , widthAvailable , buttonHeight ) , ! sceneSelected } ,
{ ActionId : : ToggleTopBar , std : : string ( " TopBar: " ) + ( m_showTopBar ? " 开 " : " 关 " ) , UIRect ( left , top + ( buttonHeight + gap ) * 2.0f , widthAvailable , buttonHeight ) , m_showTopBar } ,
{ ActionId : : ToggleBottomBar , std : : string ( " BottomBar: " ) + ( m_showBottomBar ? " 开 " : " 关 " ) , UIRect ( left , top + ( buttonHeight + gap ) * 3.0f , widthAvailable , buttonHeight ) , m_showBottomBar } ,
{ ActionId : : ToggleTexture , std : : string ( " Texture: " ) + ( m_textureEnabled ? " 开 " : " 关 " ) , UIRect ( left , top + ( buttonHeight + gap ) * 4.0f , widthAvailable , buttonHeight ) , m_textureEnabled } ,
{ ActionId : : Reset , " Reset " , UIRect ( left , top + ( buttonHeight + gap ) * 5.0f , widthAvailable , buttonHeight ) , false } ,
{ ActionId : : Capture , " 截图 " , UIRect ( left , top + ( buttonHeight + gap ) * 6.0f , widthAvailable , buttonHeight ) , false }
} ;
}
UIEditorShellComposeModel BuildShellModel ( ) const {
UIEditorShellComposeModel model = { } ;
model . menuBarItems = {
UIEditorMenuBarItem { " file " , " File " , true , 0.0f } ,
UIEditorMenuBarItem { " window " , " Window " , true , 0.0f } ,
UIEditorMenuBarItem { " layout " , " Layout " , true , 0.0f }
} ;
model . statusSegments = {
UIEditorStatusBarSegment { " mode " , GetSelectedTabId ( ) = = " scene " ? " Scene " : " Document " , UIEditorStatusBarSlot : : Leading , { } , true , true , 86.0f } ,
UIEditorStatusBarSegment { " chrome " , std : : string ( " Top " ) + ( m_showTopBar ? " On " : " Off " ) , UIEditorStatusBarSlot : : Leading , { } , true , false , 82.0f } ,
UIEditorStatusBarSegment { " branch " , m_textureEnabled ? " Texture " : " Fallback " , UIEditorStatusBarSlot : : Trailing , { } , true , true , 96.0f }
} ;
UIEditorWorkspacePanelPresentationModel presentation = { } ;
presentation . panelId = " scene " ;
presentation . kind = UIEditorPanelPresentationKind : : ViewportShell ;
presentation . viewportShellModel . spec . chrome . title = " Scene " ;
presentation . viewportShellModel . spec . chrome . subtitle = " Editor Shell 基础层 " ;
presentation . viewportShellModel . spec . chrome . showTopBar = m_showTopBar ;
presentation . viewportShellModel . spec . chrome . showBottomBar = m_showBottomBar ;
presentation . viewportShellModel . spec . chrome . topBarHeight = 40.0f ;
presentation . viewportShellModel . spec . chrome . bottomBarHeight = 28.0f ;
presentation . viewportShellModel . spec . toolItems = {
{ " mode " , " Perspective " , XCEngine : : UI : : Editor : : Widgets : : UIEditorViewportSlotToolSlot : : Leading , true , true , 98.0f }
} ;
presentation . viewportShellModel . spec . statusSegments = {
{ " view " , " Shell " , UIEditorStatusBarSlot : : Leading , { } , true , true , 64.0f } ,
{ " branch " , m_textureEnabled ? " Texture " : " Fallback " , UIEditorStatusBarSlot : : Trailing , { } , true , false , 96.0f }
} ;
if ( m_textureEnabled ) {
presentation . viewportShellModel . frame . hasTexture = true ;
presentation . viewportShellModel . frame . texture = { 1u , 1280u , 720u } ;
presentation . viewportShellModel . frame . presentedSize = UISize ( 1280.0f , 720.0f ) ;
presentation . viewportShellModel . frame . statusText = " Fake viewport frame " ;
} else {
presentation . viewportShellModel . frame . hasTexture = false ;
presentation . viewportShellModel . frame . statusText = " 这里只验证 Editor shell compose, 不接 Scene/Game 业务。 " ;
}
model . workspacePresentations = { presentation } ;
return model ;
}
std : : string GetSelectedTabId ( ) const {
if ( ! m_shellFrame . workspaceFrame . dockHostLayout . tabStacks . empty ( ) ) {
return m_shellFrame . workspaceFrame . dockHostLayout . tabStacks . front ( ) . selectedPanelId ;
}
return m_controller . GetWorkspace ( ) . activePanelId ;
}
void UpdateShellFrame ( ) {
const UIEditorShellComposeModel model = BuildShellModel ( ) ;
m_shellRequest = ResolveUIEditorShellComposeRequest (
m_shellRect ,
m_controller . GetPanelRegistry ( ) ,
m_controller . GetWorkspace ( ) ,
m_controller . GetSession ( ) ,
model ,
{ } ,
m_shellState ) ;
m_shellFrame = UpdateUIEditorShellCompose (
m_shellState ,
m_shellRect ,
m_controller . GetPanelRegistry ( ) ,
m_controller . GetWorkspace ( ) ,
m_controller . GetSession ( ) ,
model ,
{ } ) ;
m_cachedModel = model ;
}
void HandleClick ( float x , float y ) {
for ( const ButtonState & button : m_buttons ) {
if ( ! ContainsPoint ( button . rect , x , y ) ) {
continue ;
}
ExecuteAction ( button . action ) ;
InvalidateRect ( m_hwnd , nullptr , FALSE ) ;
return ;
}
}
void ExecuteAction ( ActionId action ) {
switch ( action ) {
case ActionId : : ActivateScene :
DispatchWorkspaceCommand ( UIEditorWorkspaceCommandKind : : ActivatePanel , " scene " , " Activate Scene " ) ;
break ;
case ActionId : : ActivateDocument :
DispatchWorkspaceCommand ( UIEditorWorkspaceCommandKind : : ActivatePanel , " document " , " Activate Document " ) ;
break ;
case ActionId : : ToggleTopBar :
m_showTopBar = ! m_showTopBar ;
m_lastResult = m_showTopBar ? " TopBar 已打开 " : " TopBar 已关闭 " ;
break ;
case ActionId : : ToggleBottomBar :
m_showBottomBar = ! m_showBottomBar ;
m_lastResult = m_showBottomBar ? " BottomBar 已打开 " : " BottomBar 已关闭 " ;
break ;
case ActionId : : ToggleTexture :
m_textureEnabled = ! m_textureEnabled ;
m_lastResult = m_textureEnabled ? " 切到 Texture 分支 " : " 切到 Fallback 分支 " ;
break ;
case ActionId : : Reset :
ResetScenario ( ) ;
m_lastResult = " 状态已重置 " ;
break ;
case ActionId : : Capture :
m_autoScreenshot . RequestCapture ( " manual_button " ) ;
m_lastResult = " 截图已排队 " ;
InvalidateRect ( m_hwnd , nullptr , FALSE ) ;
UpdateWindow ( m_hwnd ) ;
break ;
}
}
void DispatchWorkspaceCommand ( UIEditorWorkspaceCommandKind kind , std : : string_view panelId , std : : string_view label ) {
UIEditorWorkspaceCommand command = { } ;
command . kind = kind ;
command . panelId = std : : string ( panelId ) ;
const UIEditorWorkspaceCommandResult result = m_controller . Dispatch ( command ) ;
m_lastResult =
std : : string ( label ) + " -> " +
std : : string ( GetUIEditorWorkspaceCommandStatusName ( result . status ) ) +
" | " + result . message ;
}
void RenderFrame ( ) {
UpdateLayoutForCurrentWindow ( ) ;
UpdateShellFrame ( ) ;
UpdateLayoutForCurrentWindow ( ) ;
RECT clientRect = { } ;
GetClientRect ( m_hwnd , & clientRect ) ;
const float width = static_cast < float > ( std : : max ( 1L , clientRect . right - clientRect . left ) ) ;
const float height = static_cast < float > ( std : : max ( 1L , clientRect . bottom - clientRect . top ) ) ;
const auto * viewportRequest =
FindUIEditorWorkspaceViewportPresentationRequest ( m_shellRequest . workspaceRequest , " scene " ) ;
const std : : string selectedPresentation =
GetSelectedTabId ( ) = = " scene " & & viewportRequest ! = nullptr ? " ViewportShell " : " Placeholder " ;
const auto validation = m_controller . ValidateState ( ) ;
UIDrawData drawData = { } ;
UIDrawList & drawList = drawData . EmplaceDrawList ( " EditorShellCompose " ) ;
drawList . AddFilledRect ( UIRect ( 0.0f , 0.0f , width , height ) , kWindowBg ) ;
DrawCard ( drawList , m_introRect , " 测试功能: Editor 根壳层 compose " , " 只验证 MenuBar / Workspace / StatusBar 三段根壳组合。 " ) ;
drawList . AddText ( UIPoint ( m_introRect . x + 16.0f , m_introRect . y + 66.0f ) , " 检查 1: 顶部 MenuBar、中间 WorkspaceCompose、底部 StatusBar 必须各自占带,不能互相挤压或重叠。 " , kTextMuted , 11.0f ) ;
drawList . AddText ( UIPoint ( m_introRect . x + 16.0f , m_introRect . y + 88.0f ) , " 检查 2: 切换 Scene / Document 时,只影响中间 Workspace body presentation, 不应破坏顶栏和底栏。 " , kTextMuted , 11.0f ) ;
drawList . AddText ( UIPoint ( m_introRect . x + 16.0f , m_introRect . y + 110.0f ) , " 检查 3: 切换 TopBar / BottomBar / Texture 时, Request Size 必须同步,但 MenuBar / StatusBar 位置保持稳定。 " , kTextMuted , 11.0f ) ;
drawList . AddText ( UIPoint ( m_introRect . x + 16.0f , m_introRect . y + 132.0f ) , " 这一层暂时不验证 menu popup 或 shortcut, 只验证 Editor 根框架 compose。 " , kTextWeak , 11.0f ) ;
DrawCard ( drawList , m_controlsRect , " 操作 " , " 这里只保留当前这个根壳层需要检查的 7 个控件。 " ) ;
for ( const ButtonState & button : m_buttons ) {
DrawButton ( drawList , button ) ;
}
DrawCard ( drawList , m_stateRect , " 状态 " , " 左侧直接回显根壳层三段布局与中间 workspace request。 " ) ;
float stateY = m_stateRect . y + 66.0f ;
auto addStateLine = [ & ] ( std : : string text , const UIColor & color , float fontSize = 12.0f ) {
drawList . AddText ( UIPoint ( m_stateRect . x + 16.0f , stateY ) , std : : move ( text ) , color , fontSize ) ;
stateY + = 18.0f ;
} ;
addStateLine ( " Active Panel: " + m_controller . GetWorkspace ( ) . activePanelId , kTextPrimary ) ;
addStateLine ( " Selected Tab: " + GetSelectedTabId ( ) , kTextPrimary ) ;
addStateLine ( " Selected Presentation: " + selectedPresentation , kTextPrimary ) ;
addStateLine ( " MenuBar Rect: " + FormatRect ( m_shellFrame . layout . menuBarRect ) , kTextMuted , 11.0f ) ;
addStateLine ( " Workspace Rect: " + FormatRect ( m_shellFrame . layout . workspaceRect ) , kTextMuted , 11.0f ) ;
addStateLine ( " StatusBar Rect: " + FormatRect ( m_shellFrame . layout . statusBarRect ) , kTextMuted , 11.0f ) ;
addStateLine (
" Request Size: " +
( viewportRequest ! = nullptr
? FormatSize ( viewportRequest - > viewportShellRequest . requestedViewportSize )
: std : : string ( " n/a " ) ) ,
kTextPrimary ) ;
addStateLine ( " Result: " + m_lastResult , kTextMuted ) ;
addStateLine (
validation . IsValid ( ) ? " Workspace Validation: OK " : " Workspace Validation: " + validation . message ,
validation . IsValid ( ) ? kSuccess : kDanger ,
11.0f ) ;
const std : : string captureSummary =
m_autoScreenshot . HasPendingCapture ( )
? " 截图排队中... "
: ( m_autoScreenshot . GetLastCaptureSummary ( ) . empty ( )
? std : : string ( " 截图: F12 或按钮 -> editor_shell_compose/captures/ " )
: m_autoScreenshot . GetLastCaptureSummary ( ) ) ;
addStateLine ( captureSummary , kTextWeak , 11.0f ) ;
DrawCard ( drawList , m_previewRect , " Preview " , " 这里只有 Editor 根壳层 compose, 不混入业务面板。 " ) ;
AppendUIEditorShellCompose ( drawList , m_shellFrame , m_cachedModel , m_shellState ) ;
const bool framePresented = m_renderer . Render ( drawData ) ;
m_autoScreenshot . CaptureIfRequested (
m_renderer ,
drawData ,
static_cast < unsigned int > ( width ) ,
static_cast < unsigned int > ( height ) ,
framePresented ) ;
}
HWND m_hwnd = nullptr ;
ATOM m_windowClassAtom = 0 ;
NativeRenderer m_renderer = { } ;
AutoScreenshotController m_autoScreenshot = { } ;
std : : filesystem : : path m_captureRoot = { } ;
UIEditorWorkspaceController m_controller = { } ;
UIEditorShellComposeState m_shellState = { } ;
UIEditorShellComposeRequest m_shellRequest = { } ;
UIEditorShellComposeFrame m_shellFrame = { } ;
UIEditorShellComposeModel m_cachedModel = { } ;
std : : vector < ButtonState > m_buttons = { } ;
UIRect m_introRect = { } ;
UIRect m_controlsRect = { } ;
UIRect m_stateRect = { } ;
UIRect m_previewRect = { } ;
UIRect m_shellRect = { } ;
bool m_showTopBar = true ;
bool m_showBottomBar = true ;
bool m_textureEnabled = true ;
std : : string m_lastResult = { } ;
} ;
} // namespace
int WINAPI wWinMain ( HINSTANCE hInstance , HINSTANCE , LPWSTR , int nCmdShow ) {
return ScenarioApp ( ) . Run ( hInstance , nCmdShow ) ;
}