fix(docs): update Material, Mesh, Texture header paths for engine restructure

This commit is contained in:
2026-03-26 01:59:56 +08:00
parent b849e9edc1
commit 92939a85f8
3 changed files with 6 additions and 6 deletions

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@@ -4,7 +4,7 @@
**类型**: `class` (inherits from `IResource`)
**头文件**: `XCEngine/Resources/Mesh.h`
**头文件**: `XCEngine/Resources/Mesh/Mesh.h`
**描述**: 网格资源类,用于存储和管理 3D 网格数据,包括顶点数据、索引数据和网格分段信息
@@ -77,7 +77,7 @@ struct MeshSection {
## 使用示例
```cpp
#include "XCEngine/Resources/Mesh.h"
#include <XCEngine/Resources/Mesh/Mesh.h>
#include "XCEngine/Core/Containers/Array.h"
using namespace XCEngine;