feat: 实现D3D12CommandQueue和D3D12CommandAllocator
- 添加D3D12CommandQueue类封装ID3D12CommandQueue - 添加D3D12CommandAllocator类封装ID3D12CommandAllocator - 在D3D12Enum.h中添加CommandQueueType转换函数 - 在CMake中添加Res文件夹自动拷贝到输出目录 - 更新测试项目使用新的封装类
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@@ -85,7 +85,11 @@ add_library(XCEngine STATIC
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include/XCEngine/RHI/Enums.h
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include/XCEngine/RHI/D3D12/D3D12Enum.h
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include/XCEngine/RHI/D3D12/D3D12Device.h
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include/XCEngine/RHI/D3D12/D3D12CommandQueue.h
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include/XCEngine/RHI/D3D12/D3D12CommandAllocator.h
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src/RHI/D3D12Device.cpp
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src/RHI/D3D12CommandQueue.cpp
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src/RHI/D3D12CommandAllocator.cpp
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)
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target_include_directories(XCEngine PUBLIC
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