refactor(srp): move render scene setup into managed urp
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@@ -58,6 +58,18 @@ namespace XCEngine.Rendering
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return GetPipelineRendererAssetKey();
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}
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protected virtual string GetRenderSceneSetupPolicyAssetKey()
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{
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return string.Empty;
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}
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protected virtual string
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GetRenderSceneSetupPolicyAssetKeyContextual(
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int rendererIndex)
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{
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return GetRenderSceneSetupPolicyAssetKey();
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}
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protected virtual string GetCameraFrameStandalonePassAssetKey(
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CameraFrameStage stage)
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{
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