feat: add RHI abstraction layer unit tests

- Add RHITestFixture with RHI_BACKEND env var support for backend selection
- Add unit tests for: Device, Buffer, Texture, SwapChain, CommandList, CommandQueue, Shader, Fence, Sampler
- Tests can run against D3D12 or OpenGL backends via RHI_BACKEND env var
- Add integration folder placeholder for future integration tests
This commit is contained in:
2026-03-22 16:18:51 +08:00
parent a980f2bd66
commit 8d4447915d
15 changed files with 1260 additions and 0 deletions

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#include "fixtures/RHITestFixture.h"
#include "XCEngine/RHI/RHISampler.h"
using namespace XCEngine::RHI;
TEST_F(RHITestFixture, Sampler_Create) {
SamplerDesc desc = {};
desc.filter = static_cast<uint32_t>(FilterMode::Linear);
desc.addressU = static_cast<uint32_t>(TextureAddressMode::Wrap);
desc.addressV = static_cast<uint32_t>(TextureAddressMode::Wrap);
desc.addressW = static_cast<uint32_t>(TextureAddressMode::Wrap);
desc.mipLodBias = 0.0f;
desc.maxAnisotropy = 16;
desc.comparisonFunc = static_cast<uint32_t>(ComparisonFunc::Less);
desc.borderColorR = 0.0f;
desc.borderColorG = 0.0f;
desc.borderColorB = 0.0f;
desc.borderColorA = 0.0f;
desc.minLod = 0.0f;
desc.maxLod = 100.0f;
RHISampler* sampler = GetDevice()->CreateSampler(desc);
ASSERT_NE(sampler, nullptr);
sampler->Shutdown();
delete sampler;
}
TEST_F(RHITestFixture, Sampler_Bind_Unbind) {
SamplerDesc desc = {};
desc.filter = static_cast<uint32_t>(FilterMode::Linear);
desc.addressU = static_cast<uint32_t>(TextureAddressMode::Wrap);
desc.addressV = static_cast<uint32_t>(TextureAddressMode::Wrap);
desc.addressW = static_cast<uint32_t>(TextureAddressMode::Wrap);
RHISampler* sampler = GetDevice()->CreateSampler(desc);
ASSERT_NE(sampler, nullptr);
sampler->Bind(0);
sampler->Unbind(0);
sampler->Shutdown();
delete sampler;
}
TEST_F(RHITestFixture, Sampler_GetID) {
SamplerDesc desc = {};
desc.filter = static_cast<uint32_t>(FilterMode::Linear);
desc.addressU = static_cast<uint32_t>(TextureAddressMode::Wrap);
desc.addressV = static_cast<uint32_t>(TextureAddressMode::Wrap);
desc.addressW = static_cast<uint32_t>(TextureAddressMode::Wrap);
RHISampler* sampler = GetDevice()->CreateSampler(desc);
ASSERT_NE(sampler, nullptr);
unsigned int id = sampler->GetID();
EXPECT_GE(id, 0u);
sampler->Shutdown();
delete sampler;
}
TEST_F(RHITestFixture, Sampler_GetNativeHandle) {
SamplerDesc desc = {};
desc.filter = static_cast<uint32_t>(FilterMode::Linear);
desc.addressU = static_cast<uint32_t>(TextureAddressMode::Wrap);
desc.addressV = static_cast<uint32_t>(TextureAddressMode::Wrap);
desc.addressW = static_cast<uint32_t>(TextureAddressMode::Wrap);
RHISampler* sampler = GetDevice()->CreateSampler(desc);
ASSERT_NE(sampler, nullptr);
EXPECT_NE(sampler->GetNativeHandle(), nullptr);
sampler->Shutdown();
delete sampler;
}