feat: add RHI abstraction layer unit tests

- Add RHITestFixture with RHI_BACKEND env var support for backend selection
- Add unit tests for: Device, Buffer, Texture, SwapChain, CommandList, CommandQueue, Shader, Fence, Sampler
- Tests can run against D3D12 or OpenGL backends via RHI_BACKEND env var
- Add integration folder placeholder for future integration tests
This commit is contained in:
2026-03-22 16:18:51 +08:00
parent a980f2bd66
commit 8d4447915d
15 changed files with 1260 additions and 0 deletions

View File

@@ -0,0 +1,134 @@
#include "fixtures/RHITestFixture.h"
#include "XCEngine/RHI/RHIBuffer.h"
using namespace XCEngine::RHI;
TEST_F(RHITestFixture, Buffer_Map_Unmap) {
BufferDesc desc = {};
desc.size = 256;
desc.stride = sizeof(float);
desc.bufferType = static_cast<uint32_t>(BufferType::Vertex);
RHIBuffer* buffer = GetDevice()->CreateBuffer(desc);
ASSERT_NE(buffer, nullptr);
void* data = buffer->Map();
ASSERT_NE(data, nullptr);
memset(data, 0xAB, 256);
buffer->Unmap();
buffer->Shutdown();
delete buffer;
}
TEST_F(RHITestFixture, Buffer_SetData) {
BufferDesc desc = {};
desc.size = 128;
desc.stride = sizeof(float);
desc.bufferType = static_cast<uint32_t>(BufferType::Vertex);
RHIBuffer* buffer = GetDevice()->CreateBuffer(desc);
ASSERT_NE(buffer, nullptr);
float testData[16] = {};
buffer->SetData(testData, sizeof(testData));
buffer->Shutdown();
delete buffer;
}
TEST_F(RHITestFixture, Buffer_GetSize) {
BufferDesc desc = {};
desc.size = 1024;
desc.stride = sizeof(float);
desc.bufferType = static_cast<uint32_t>(BufferType::Vertex);
RHIBuffer* buffer = GetDevice()->CreateBuffer(desc);
ASSERT_NE(buffer, nullptr);
EXPECT_EQ(buffer->GetSize(), 1024u);
buffer->Shutdown();
delete buffer;
}
TEST_F(RHITestFixture, Buffer_GetStride) {
BufferDesc desc = {};
desc.size = 256;
desc.stride = 16;
desc.bufferType = static_cast<uint32_t>(BufferType::Vertex);
RHIBuffer* buffer = GetDevice()->CreateBuffer(desc);
ASSERT_NE(buffer, nullptr);
EXPECT_EQ(buffer->GetStride(), 16u);
buffer->Shutdown();
delete buffer;
}
TEST_F(RHITestFixture, Buffer_SetBufferType) {
BufferDesc desc = {};
desc.size = 256;
desc.stride = sizeof(float);
desc.bufferType = static_cast<uint32_t>(BufferType::Vertex);
RHIBuffer* buffer = GetDevice()->CreateBuffer(desc);
ASSERT_NE(buffer, nullptr);
EXPECT_EQ(buffer->GetBufferType(), BufferType::Vertex);
buffer->SetBufferType(BufferType::Index);
EXPECT_EQ(buffer->GetBufferType(), BufferType::Index);
buffer->Shutdown();
delete buffer;
}
TEST_F(RHITestFixture, Buffer_StateManagement) {
BufferDesc desc = {};
desc.size = 256;
desc.stride = sizeof(float);
desc.bufferType = static_cast<uint32_t>(BufferType::Vertex);
RHIBuffer* buffer = GetDevice()->CreateBuffer(desc);
ASSERT_NE(buffer, nullptr);
EXPECT_EQ(buffer->GetState(), ResourceStates::Common);
buffer->SetState(ResourceStates::VertexAndConstantBuffer);
EXPECT_EQ(buffer->GetState(), ResourceStates::VertexAndConstantBuffer);
buffer->Shutdown();
delete buffer;
}
TEST_F(RHITestFixture, Buffer_Naming) {
BufferDesc desc = {};
desc.size = 256;
desc.stride = sizeof(float);
desc.bufferType = static_cast<uint32_t>(BufferType::Vertex);
RHIBuffer* buffer = GetDevice()->CreateBuffer(desc);
ASSERT_NE(buffer, nullptr);
buffer->SetName("TestBuffer");
EXPECT_EQ(buffer->GetName(), "TestBuffer");
buffer->Shutdown();
delete buffer;
}
TEST_F(RHITestFixture, Buffer_GetNativeHandle) {
BufferDesc desc = {};
desc.size = 256;
desc.stride = sizeof(float);
desc.bufferType = static_cast<uint32_t>(BufferType::Vertex);
RHIBuffer* buffer = GetDevice()->CreateBuffer(desc);
ASSERT_NE(buffer, nullptr);
EXPECT_NE(buffer->GetNativeHandle(), nullptr);
buffer->Shutdown();
delete buffer;
}