feat: add RHI abstraction layer unit tests
- Add RHITestFixture with RHI_BACKEND env var support for backend selection - Add unit tests for: Device, Buffer, Texture, SwapChain, CommandList, CommandQueue, Shader, Fence, Sampler - Tests can run against D3D12 or OpenGL backends via RHI_BACKEND env var - Add integration folder placeholder for future integration tests
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@@ -43,6 +43,7 @@ add_subdirectory(RHI)
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add_subdirectory(RHI/D3D12)
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add_subdirectory(RHI/OpenGL)
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add_subdirectory(Resources)
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add_subdirectory(Input)
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# ============================================================
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# Test Summary
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