new_editor: isolate project panel state and harden runtime reset
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@@ -170,6 +170,8 @@ private:
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bool HasProjectRuntime() const;
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BrowserModel& GetBrowserModel();
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const BrowserModel& GetBrowserModel() const;
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void RebuildWindowTreeItems();
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const std::vector<Widgets::UIEditorTreeViewItem>& GetWindowTreeItems() const;
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const FolderEntry* FindFolderEntry(std::string_view itemId) const;
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const AssetEntry* FindAssetEntry(std::string_view itemId) const;
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AssetCommandTarget ResolveAssetCommandTarget(
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@@ -246,6 +248,7 @@ private:
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Ports::SystemInteractionPort* m_systemInteractionHost = nullptr;
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BuiltInIcons* m_icons = nullptr;
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const ::XCEngine::UI::Editor::UIEditorTextMeasurer* m_textMeasurer = nullptr;
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std::vector<Widgets::UIEditorTreeViewItem> m_windowTreeItems = {};
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::XCEngine::UI::Widgets::UISelectionModel m_folderSelection = {};
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::XCEngine::UI::Widgets::UIExpansionModel m_folderExpansion = {};
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::XCEngine::UI::Widgets::UISelectionModel m_assetSelection = {};
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