refactor(srp): rename native scene draw substrate contract
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@@ -190,7 +190,7 @@ void EnsureBuiltinDirectionalShadowExecutionPolicyRegistryInitialized() {
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(void)initialized;
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}
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std::unique_ptr<NativeSceneRenderer> TryCreateNativeSceneRendererFromAsset(
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std::unique_ptr<SceneDrawBackend> TryCreateSceneDrawBackendFromAsset(
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const std::shared_ptr<const RenderPipelineAsset>& asset) {
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if (asset == nullptr) {
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return nullptr;
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@@ -201,14 +201,14 @@ std::unique_ptr<NativeSceneRenderer> TryCreateNativeSceneRendererFromAsset(
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return nullptr;
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}
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NativeSceneRenderer* const sceneRenderer =
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dynamic_cast<NativeSceneRenderer*>(pipeline.get());
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if (sceneRenderer == nullptr) {
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SceneDrawBackend* const sceneDrawBackend =
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dynamic_cast<SceneDrawBackend*>(pipeline.get());
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if (sceneDrawBackend == nullptr) {
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return nullptr;
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}
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(void)pipeline.release();
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return std::unique_ptr<NativeSceneRenderer>(sceneRenderer);
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return std::unique_ptr<SceneDrawBackend>(sceneDrawBackend);
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}
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} // namespace
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@@ -549,24 +549,24 @@ std::unique_ptr<RenderPipeline> CreateRenderPipelineOrDefault(
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return std::make_unique<Pipelines::ScriptableRenderPipelineHost>();
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}
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std::unique_ptr<NativeSceneRenderer> CreateNativeSceneRendererFromAsset(
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std::unique_ptr<SceneDrawBackend> CreateSceneDrawBackendFromAsset(
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const std::shared_ptr<const RenderPipelineAsset>& preferredAsset,
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std::shared_ptr<const RenderPipelineAsset>* outResolvedAsset) {
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if (std::unique_ptr<NativeSceneRenderer> sceneRenderer =
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TryCreateNativeSceneRendererFromAsset(preferredAsset)) {
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if (std::unique_ptr<SceneDrawBackend> sceneDrawBackend =
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TryCreateSceneDrawBackendFromAsset(preferredAsset)) {
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if (outResolvedAsset != nullptr) {
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*outResolvedAsset = preferredAsset;
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}
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return sceneRenderer;
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return sceneDrawBackend;
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}
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if (outResolvedAsset != nullptr) {
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outResolvedAsset->reset();
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}
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return CreateDefaultNativeSceneRenderer();
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return CreateDefaultSceneDrawBackend();
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}
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std::unique_ptr<NativeSceneRenderer> CreateDefaultNativeSceneRenderer() {
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std::unique_ptr<SceneDrawBackend> CreateDefaultSceneDrawBackend() {
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return std::make_unique<Pipelines::BuiltinForwardPipeline>();
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}
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