chore: checkpoint current workspace changes

This commit is contained in:
2026-04-11 22:14:02 +08:00
parent 3e55f8c204
commit 8848cfd958
227 changed files with 34027 additions and 6711 deletions

View File

@@ -3,6 +3,7 @@
#include <algorithm>
#include <cmath>
#include <filesystem>
#include <memory>
namespace XCEngine::UI::Editor::Host {
@@ -85,6 +86,11 @@ bool NativeRenderer::Initialize(HWND hwnd) {
}
void NativeRenderer::Shutdown() {
while (!m_liveTextures.empty()) {
auto it = m_liveTextures.begin();
delete *it;
m_liveTextures.erase(it);
}
m_textFormats.clear();
m_solidBrush.Reset();
m_renderTarget.Reset();
@@ -149,6 +155,46 @@ const std::string& NativeRenderer::GetLastRenderError() const {
return m_lastRenderError;
}
bool NativeRenderer::LoadTextureFromFile(
const std::filesystem::path& path,
::XCEngine::UI::UITextureHandle& outTexture,
std::string& outError) {
outError.clear();
ReleaseTexture(outTexture);
auto texture = std::make_unique<NativeTextureResource>();
if (!DecodeTextureFile(path, *texture, outError)) {
outTexture = {};
return false;
}
outTexture.nativeHandle = reinterpret_cast<std::uintptr_t>(texture.get());
outTexture.width = texture->width;
outTexture.height = texture->height;
outTexture.kind = ::XCEngine::UI::UITextureHandleKind::DescriptorHandle;
m_liveTextures.insert(texture.get());
texture.release();
return true;
}
void NativeRenderer::ReleaseTexture(::XCEngine::UI::UITextureHandle& texture) {
if (!texture.IsValid()) {
texture = {};
return;
}
auto* resource = reinterpret_cast<NativeTextureResource*>(texture.nativeHandle);
if (resource != nullptr) {
const auto found = m_liveTextures.find(resource);
if (found != m_liveTextures.end()) {
m_liveTextures.erase(found);
delete resource;
}
}
texture = {};
}
float NativeRenderer::MeasureTextWidth(
const ::XCEngine::UI::Editor::UIEditorTextMeasureRequest& request) const {
if (!m_dwriteFactory || request.text.empty()) {
@@ -380,6 +426,7 @@ bool NativeRenderer::EnsureWicFactory(std::string& outError) {
}
void NativeRenderer::DiscardRenderTarget() {
InvalidateCachedTextureBitmaps(m_renderTarget.Get());
m_solidBrush.Reset();
m_renderTarget.Reset();
}
@@ -427,6 +474,133 @@ bool NativeRenderer::CreateDeviceResources() {
return true;
}
void NativeRenderer::InvalidateCachedTextureBitmaps(const ID2D1RenderTarget* renderTarget) {
for (NativeTextureResource* texture : m_liveTextures) {
if (texture == nullptr) {
continue;
}
if (renderTarget == nullptr || texture->cachedTarget == renderTarget) {
texture->cachedBitmap.Reset();
texture->cachedTarget = nullptr;
}
}
}
bool NativeRenderer::DecodeTextureFile(
const std::filesystem::path& path,
NativeTextureResource& outTexture,
std::string& outError) {
outError.clear();
if (!EnsureWicFactory(outError)) {
return false;
}
const std::wstring widePath = path.wstring();
Microsoft::WRL::ComPtr<IWICBitmapDecoder> decoder;
HRESULT hr = m_wicFactory->CreateDecoderFromFilename(
widePath.c_str(),
nullptr,
GENERIC_READ,
WICDecodeMetadataCacheOnLoad,
decoder.ReleaseAndGetAddressOf());
if (FAILED(hr) || !decoder) {
outError = HrToString("IWICImagingFactory::CreateDecoderFromFilename", hr);
return false;
}
Microsoft::WRL::ComPtr<IWICBitmapFrameDecode> frame;
hr = decoder->GetFrame(0u, frame.ReleaseAndGetAddressOf());
if (FAILED(hr) || !frame) {
outError = HrToString("IWICBitmapDecoder::GetFrame", hr);
return false;
}
Microsoft::WRL::ComPtr<IWICFormatConverter> converter;
hr = m_wicFactory->CreateFormatConverter(converter.ReleaseAndGetAddressOf());
if (FAILED(hr) || !converter) {
outError = HrToString("IWICImagingFactory::CreateFormatConverter", hr);
return false;
}
hr = converter->Initialize(
frame.Get(),
GUID_WICPixelFormat32bppPBGRA,
WICBitmapDitherTypeNone,
nullptr,
0.0f,
WICBitmapPaletteTypeCustom);
if (FAILED(hr)) {
outError = HrToString("IWICFormatConverter::Initialize", hr);
return false;
}
UINT width = 0u;
UINT height = 0u;
hr = converter->GetSize(&width, &height);
if (FAILED(hr) || width == 0u || height == 0u) {
outError = HrToString("IWICBitmapSource::GetSize", hr);
return false;
}
std::vector<std::uint8_t> pixels(
static_cast<std::size_t>(width) * static_cast<std::size_t>(height) * 4u);
hr = converter->CopyPixels(
nullptr,
width * 4u,
static_cast<UINT>(pixels.size()),
pixels.data());
if (FAILED(hr)) {
outError = HrToString("IWICBitmapSource::CopyPixels", hr);
return false;
}
outTexture.pixels = std::move(pixels);
outTexture.width = width;
outTexture.height = height;
outTexture.cachedBitmap.Reset();
outTexture.cachedTarget = nullptr;
return true;
}
bool NativeRenderer::ResolveTextureBitmap(
ID2D1RenderTarget& renderTarget,
NativeTextureResource& texture,
Microsoft::WRL::ComPtr<ID2D1Bitmap>& outBitmap) {
outBitmap.Reset();
if (texture.width == 0u || texture.height == 0u || texture.pixels.empty()) {
return false;
}
if (texture.cachedBitmap && texture.cachedTarget == &renderTarget) {
outBitmap = texture.cachedBitmap;
return true;
}
Microsoft::WRL::ComPtr<ID2D1Bitmap> bitmap;
const D2D1_BITMAP_PROPERTIES properties = D2D1::BitmapProperties(
D2D1::PixelFormat(DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_PREMULTIPLIED),
kBaseDpi,
kBaseDpi);
const HRESULT hr = renderTarget.CreateBitmap(
D2D1::SizeU(texture.width, texture.height),
texture.pixels.data(),
texture.width * 4u,
&properties,
bitmap.ReleaseAndGetAddressOf());
if (FAILED(hr) || !bitmap) {
return false;
}
if (&renderTarget == m_renderTarget.Get()) {
texture.cachedBitmap = bitmap;
texture.cachedTarget = &renderTarget;
}
outBitmap = std::move(bitmap);
return true;
}
bool NativeRenderer::RenderToTarget(
ID2D1RenderTarget& renderTarget,
ID2D1SolidColorBrush& solidBrush,
@@ -624,8 +798,29 @@ void NativeRenderer::RenderCommand(
break;
}
auto* texture = reinterpret_cast<NativeTextureResource*>(command.texture.nativeHandle);
if (texture == nullptr || m_liveTextures.find(texture) == m_liveTextures.end()) {
const D2D1_RECT_F rect = ToD2DRect(command.rect, dpiScale);
renderTarget.DrawRectangle(rect, &solidBrush, 1.0f);
break;
}
Microsoft::WRL::ComPtr<ID2D1Bitmap> bitmap;
if (!ResolveTextureBitmap(renderTarget, *texture, bitmap) || !bitmap) {
break;
}
const D2D1_RECT_F rect = ToD2DRect(command.rect, dpiScale);
renderTarget.DrawRectangle(rect, &solidBrush, 1.0f);
const float sourceLeft = static_cast<float>(texture->width) * std::clamp(command.uvMin.x, 0.0f, 1.0f);
const float sourceTop = static_cast<float>(texture->height) * std::clamp(command.uvMin.y, 0.0f, 1.0f);
const float sourceRight = static_cast<float>(texture->width) * std::clamp(command.uvMax.x, 0.0f, 1.0f);
const float sourceBottom = static_cast<float>(texture->height) * std::clamp(command.uvMax.y, 0.0f, 1.0f);
renderTarget.DrawBitmap(
bitmap.Get(),
rect,
std::clamp(command.color.a, 0.0f, 1.0f),
D2D1_BITMAP_INTERPOLATION_MODE_LINEAR,
D2D1::RectF(sourceLeft, sourceTop, sourceRight, sourceBottom));
break;
}
case ::XCEngine::UI::UIDrawCommandType::PushClipRect: {