Freeze URP renderer frame plans
This commit is contained in:
@@ -108,6 +108,11 @@ namespace XCEngine.Rendering.Universal
|
||||
}
|
||||
}
|
||||
|
||||
internal ScriptableRenderPass CreateFramePlanSnapshot()
|
||||
{
|
||||
return CloneForFramePlan() ?? this;
|
||||
}
|
||||
|
||||
public virtual void Execute(
|
||||
ScriptableRenderContext context,
|
||||
ref RenderingData renderingData)
|
||||
@@ -136,6 +141,11 @@ namespace XCEngine.Rendering.Universal
|
||||
{
|
||||
}
|
||||
|
||||
protected virtual ScriptableRenderPass CloneForFramePlan()
|
||||
{
|
||||
return (ScriptableRenderPass)MemberwiseClone();
|
||||
}
|
||||
|
||||
protected virtual bool RecordRenderGraph(
|
||||
ScriptableRenderContext context,
|
||||
RenderingData renderingData)
|
||||
|
||||
Reference in New Issue
Block a user