Remove explicit feature-pass shadow graph handle
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@@ -195,7 +195,6 @@ bool BuiltinForwardPipeline::RecordMainSceneRenderGraph(
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{},
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colorTargets,
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depthTarget,
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mainDirectionalShadowTexture,
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clearAttachments,
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executionSucceeded,
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beginRecordedPass,
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@@ -134,7 +134,6 @@ bool SceneRenderFeatureHost::Record(
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context.sourceColorTexture,
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context.colorTargets,
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context.depthTarget,
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context.mainDirectionalShadowTexture,
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clearAttachments,
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context.executionSucceeded,
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context.beginPassCallback,
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