Fix audio module: add NOMINMAX, include WASAPIBackend.h, add AudioClip and TransformComponent includes
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@@ -1,5 +1,10 @@
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#ifdef _WIN32
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#define NOMINMAX
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#endif
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#include <XCEngine/Audio/WASAPI/WASAPIBackend.h>
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#include <iostream>
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#include <algorithm>
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namespace XCEngine {
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namespace Audio {
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