docs: update README with accurate function signatures

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2026-03-23 18:50:16 +08:00
parent 1f84b3bc3b
commit 84e7213e86

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@@ -41,75 +41,75 @@ print(get_frame_overview())
| `get_action(event_id)` | Get a single ActionDescription by event ID. | | `get_action(event_id)` | Get a single ActionDescription by event ID. |
| `set_event(event_id)` | Navigate to a specific event. | | `set_event(event_id)` | Navigate to a specific event. |
| `search_actions(name_pattern=None, flags=None)` | Search actions by name substring or ActionFlags. | | `search_actions(name_pattern=None, flags=None)` | Search actions by name substring or ActionFlags. |
| `find_draws(filter=None)` | Find all draw calls, optionally filtered by name substring. | | `find_draws(blend=None, min_vertices=None, texture_id=None, shader_id=None, render_target_id=None, max_results=50)` | Find draw calls matching criteria. |
### Pipeline State (4 functions) ### Pipeline State (4 functions)
| Function | Description | | Function | Description |
|----------|-------------| |----------|-------------|
| `get_pipeline_state(event_id)` | Full pipeline state at an event (shaders, blend, rasterizer, depth-stencil, etc.). | | `get_pipeline_state(event_id=None)` | Full pipeline state at an event: shaders, viewports, scissors, blend, stencil, output targets. |
| `get_shader_bindings(event_id, stage=None)` | Shader resource bindings. `stage` accepts `"vertex"`, `"pixel"`, `"compute"`, etc. | | `get_shader_bindings(stage, event_id=None)` | Shader resource bindings. `stage` is required: `"vertex"`, `"hull"`, `"domain"`, `"geometry"`, `"pixel"`, `"compute"`. |
| `get_vertex_inputs(event_id)` | Vertex input layout (format, semantic, register). | | `get_vertex_inputs(event_id=None)` | Vertex input layout (format, semantic, register, stride). |
| `get_draw_call_state(event_id)` | Summary of the draw call at an event (indices, instances, topology, outputs). | | `get_draw_call_state(event_id=None)` | Summary of the draw call at an event (indices, instances, topology, textures, shaders). |
### Resources (4 functions) ### Resources (4 functions)
| Function | Description | | Function | Description |
|----------|-------------| |----------|-------------|
| `list_textures()` | All textures with dimensions, format, mip levels, memory estimate. | | `list_textures(filter_format=None, min_width=0)` | All textures with dimensions, format, mip levels. |
| `list_buffers()` | All buffers with length and creation flags. | | `list_buffers(min_size=0)` | All buffers with length and creation flags. |
| `list_resources()` | All resources (textures + buffers) unified. | | `list_resources(type_filter=None, name_pattern=None)` | All resources (textures + buffers) unified. |
| `get_resource_usage(resource_id)` | Which events use a given resource and how. | | `get_resource_usage(resource_id)` | Which events use a given resource and how. |
### Data Reading (8 functions) ### Data Reading (8 functions)
| Function | Description | | Function | Description |
|----------|-------------| |----------|-------------|
| `save_texture(resource_id, path, fmt=None)` | Save a texture to file. `fmt` accepts `"png"`, `"jpg"`, `"bmp"`, `"tga"`, `"hdr"`, `"exr"`, `"dds"`. | | `save_texture(resource_id, output_path, file_type=None, mip=0, event_id=None)` | Save a texture to file. `file_type` accepts `"png"`, `"jpg"`, `"bmp"`, `"tga"`, `"hdr"`, `"exr"`, `"dds"`. |
| `get_buffer_data(resource_id)` | Raw bytes of a buffer. | | `get_buffer_data(resource_id, offset=0, length=None, format=None)` | Raw bytes of a buffer. |
| `pick_pixel(x, y, event_id=None)` | RGBA value at a pixel. Defaults to current event if `event_id` is `None`. | | `pick_pixel(resource_id, x, y, event_id=None)` | RGBA value at a pixel. |
| `get_texture_stats(resource_id)` | Min/max/avg values for a texture. | | `get_texture_stats(resource_id, event_id=None, all_slices=False)` | Min/max/avg values for a texture. |
| `read_texture_pixels(resource_id, x, y, w, h)` | Pixel region as a 2D list of RGBA values. | | `read_texture_pixels(resource_id, x, y, width, height, mip_level=0, array_slice=0, event_id=None)` | Pixel region as a 2D list of RGBA values. |
| `export_draw_textures(event_id, path)` | Save all render targets at a draw call to image files. | | `export_draw_textures(event_id, output_dir, skip_small=True)` | Save all render targets at a draw call to image files. |
| `save_render_target(resource_id, path)` | Save a specific render target to file. | | `save_render_target(event_id, output_path, save_depth=False)` | Save a specific render target to file. |
| `export_mesh(event_id, vertex_buffer=None, index_buffer=None)` | Export mesh data (positions, normals, UVs, indices) as a structured dict. | | `export_mesh(event_id, output_path=None)` | Export mesh data (positions, normals, UVs, indices) as a structured dict. |
### Shader Analysis (3 functions) ### Shader Analysis (3 functions)
| Function | Description | | Function | Description |
|----------|-------------| |----------|-------------|
| `disassemble_shader(event_id, stage=None, target=None)` | Disassembled shader code. `stage` is required. | | `disassemble_shader(stage, target=None, event_id=None, line_range=None, search=None)` | Disassembled shader code. `stage` is required. `target` is a disassembly backend (e.g. `"DXBC/DXIL"`). |
| `get_shader_reflection(event_id, stage=None)` | Shader reflection: inputs, outputs, cbuffers, textures, samplers. | | `get_shader_reflection(stage, event_id=None)` | Shader reflection: inputs, outputs, cbuffers, textures, samplers. |
| `get_cbuffer_contents(event_id, stage, slot)` | Contents of a constant buffer slot for a given stage. | | `get_cbuffer_contents(stage, cbuffer_index, event_id=None, filter=None)` | Contents of a constant buffer slot for a given stage. |
### Advanced (6 functions) ### Advanced (6 functions)
| Function | Description | | Function | Description |
|----------|-------------| |----------|-------------|
| `pixel_history(x, y)` | All events that wrote to or modified a pixel, with before/after values. | | `pixel_history(resource_id, x, y, event_id=None)` | All events that wrote to or modified a pixel, with before/after values. |
| `get_post_vs_data(event_id, stage="vertex")` | Post-vertex-shader data (positions, clip positions, cull distances). | | `get_post_vs_data(stage="vertex", max_vertices=None, event_id=None)` | Post-vertex-shader data (positions, clip positions, cull distances). |
| `diff_draw_calls(event_id1, event_id2)` | Diff two draw calls: state differences and likely causes. | | `diff_draw_calls(eid1, eid2)` | Diff two draw calls: state differences and likely causes. |
| `analyze_render_passes(event_id)` | Render pass grouping: which draw calls contribute to which render targets. | | `analyze_render_passes()` | Render pass grouping: which draw calls contribute to which render targets. |
| `sample_pixel_region(x, y, w, h, event_id=None)` | Sample all pixels in a region. Returns NaN/Inf/negative/bright pixel counts. | | `sample_pixel_region(event_id=None, resource_id=None, region=None, sample_count=64, anomaly_threshold=0.5)` | Sample all pixels in a region. Returns NaN/Inf/negative/bright pixel counts. |
| `debug_shader_at_pixel(x, y, event_id=None)` | Step-by-step shader debug at a pixel. | | `debug_shader_at_pixel(event_id=None, pixel_x=None, pixel_y=None, stage=None, watch_variables=None)` | Step-by-step shader debug at a pixel. |
### Performance (4 functions) ### Performance (4 functions)
| Function | Description | | Function | Description |
|----------|-------------| |----------|-------------|
| `get_pass_timing(granularity="pass", top_n=20)` | GPU timing per pass or per draw call. | | `get_pass_timing(granularity="pass", top_n=20)` | GPU timing per pass or per draw call. |
| `analyze_overdraw(sample_count=64)` | Overdraw heatmap data: which pixels are shaded how many times. | | `analyze_overdraw(pass_name=None, region=None, sample_count=64)` | Overdraw analysis: draw counts per render target. |
| `analyze_bandwidth()` | Estimated memory bandwidth: texture reads, render target writes, buffer traffic. | | `analyze_bandwidth(breakdown_by=None)` | Estimated memory bandwidth: texture reads, render target writes, buffer traffic. |
| `analyze_state_changes(track=None)` | Track state changes between draw calls. `track` accepts `["blend", "depth", "stencil", "rasterizer", "shader", "vertex", "index", "viewport"]`. | | `analyze_state_changes(pass_name=None, change_types=None)` | Track state changes between draw calls. `change_types` accepts `["blend", "depth", "cull", "shader", "vertex", "index", "render_target"]`. |
### Diagnostics (4 functions) ### Diagnostics (4 functions)
| Function | Description | | Function | Description |
|----------|-------------| |----------|-------------|
| `diagnose_negative_values(event_id)` | Detect render targets receiving negative values — undefined behavior on many GPUs. | | `diagnose_negative_values(check_targets=None, trace_depth=100)` | Detect render targets receiving negative values. Operates on current event. |
| `diagnose_precision_issues(event_id)` | Detect potential half-float precision issues in shaders. | | `diagnose_precision_issues(focus=None, threshold=None)` | Detect potential half-float precision issues. |
| `diagnose_reflection_mismatch(event_id)` | Detect shader resource counts/types that differ from pipeline state. | | `diagnose_reflection_mismatch(reflection_pass_hint=None, object_hint=None)` | Detect shader resource counts/types that differ from pipeline state. |
| `diagnose_mobile_risks(event_id)` | Mobile GPU-specific risks based on detected driver (Adreno, Mali, PowerVR, Apple). | | `diagnose_mobile_risks(check_categories=None, severity_filter="all")` | Mobile GPU-specific risks based on detected driver (Adreno, Mali, PowerVR, Apple). Operates on current event. |
## Return Format ## Return Format
@@ -128,18 +128,17 @@ engine/tools/renderdoc_parser/
├── __init__.py # Re-exports all 42 functions at package level ├── __init__.py # Re-exports all 42 functions at package level
├── session.py # RenderDoc session singleton ├── session.py # RenderDoc session singleton
├── util.py # load_renderdoc(), serialization helpers, enum maps ├── util.py # load_renderdoc(), serialization helpers, enum maps
├── test.rdc # Sample capture for testing
└── tools/ └── tools/
├── __init__.py # Re-exports all functions by module ├── __init__.py # Re-exports all functions by module
├── session_tools.py # open_capture, close_capture, get_capture_info, get_frame_overview ├── session_tools.py # open_capture, close_capture, get_capture_info, get_frame_overview
├── event_tools.py # list_actions, get_action, set_event, search_actions, find_draws ├── event_tools.py # list_actions, get_action, set_event, search_actions, find_draws
├── pipeline_tools.py # get_pipeline_state, get_shader_bindings, get_vertex_inputs, get_draw_call_state ├── pipeline_tools.py # get_pipeline_state, get_shader_bindings, get_vertex_inputs, get_draw_call_state
├── resource_tools.py # list_textures, list_buffers, list_resources, get_resource_usage ├── resource_tools.py # list_textures, list_buffers, list_resources, get_resource_usage
├── data_tools.py # save_texture, get_buffer_data, pick_pixel, get_texture_stats, ... ├── data_tools.py # save_texture, get_buffer_data, pick_pixel, get_texture_stats, ...
├── shader_tools.py # disassemble_shader, get_shader_reflection, get_cbuffer_contents ├── shader_tools.py # disassemble_shader, get_shader_reflection, get_cbuffer_contents
├── advanced_tools.py # pixel_history, get_post_vs_data, diff_draw_calls, ... ├── advanced_tools.py # pixel_history, get_post_vs_data, diff_draw_calls, ...
├── performance_tools.py # get_pass_timing, analyze_overdraw, analyze_bandwidth, analyze_state_changes ├── performance_tools.py # get_pass_timing, analyze_overdraw, analyze_bandwidth, analyze_state_changes
└── diagnostic_tools.py # diagnose_negative_values, diagnose_precision_issues, ... └── diagnostic_tools.py # diagnose_negative_values, diagnose_precision_issues, ...
``` ```
## GPU Quirks ## GPU Quirks