Remove editor app include root
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@@ -1,10 +1,10 @@
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#include <gtest/gtest.h>
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#include "Core/Panels/EditorPanelIds.h"
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#include "Commands/EditorEditCommandRoute.h"
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#include "Commands/EditorHostCommandBridge.h"
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#include "State/EditorCommandFocusService.h"
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#include "State/EditorSession.h"
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#include "Panels/EditorPanelIds.h"
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#include "EditorEditCommandRoute.h"
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#include "EditorHostCommandBridge.h"
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#include "EditorCommandFocusService.h"
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#include "EditorSession.h"
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namespace {
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@@ -1,5 +1,5 @@
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#include "Services/Project/EditorProjectRuntime.h"
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#include "State/EditorSelectionService.h"
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#include "Project/EditorProjectRuntime.h"
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#include "EditorSelectionService.h"
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#include <gtest/gtest.h>
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@@ -1,6 +1,6 @@
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#include <gtest/gtest.h>
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#include "Composition/EditorShellAssetBuilder.h"
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#include "EditorShellAssetBuilder.h"
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#include <XCEditor/Shell/UIEditorShellAsset.h>
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@@ -1,5 +1,5 @@
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#include "Features/Hierarchy/HierarchyModel.h"
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#include "Scene/EditorSceneBridge.h"
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#include "Hierarchy/HierarchyModel.h"
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#include "EditorSceneBridge.h"
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#include <XCEngine/Components/GameObject.h>
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#include <XCEngine/Core/Asset/ResourceManager.h>
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@@ -1,8 +1,8 @@
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#include "Features/Inspector/Components/IInspectorComponentEditor.h"
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#include "Features/Inspector/Components/InspectorComponentEditorRegistry.h"
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#include "Features/Inspector/InspectorPresentationModel.h"
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#include "Features/Inspector/InspectorSubject.h"
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#include "Scene/EditorSceneRuntime.h"
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#include "Inspector/Components/IInspectorComponentEditor.h"
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#include "Inspector/Components/InspectorComponentEditorRegistry.h"
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#include "Inspector/InspectorPresentationModel.h"
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#include "Inspector/InspectorSubject.h"
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#include "EditorSceneRuntime.h"
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#include <XCEngine/Components/CameraComponent.h>
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#include <XCEngine/Components/GameObject.h>
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@@ -1,4 +1,4 @@
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#include "Services/Project/ProjectBrowserModel.h"
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#include "Project/ProjectBrowserModel.h"
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#include <gtest/gtest.h>
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@@ -1,8 +1,8 @@
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#include "Features/Project/ProjectPanel.h"
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#include "Project/ProjectPanel.h"
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#include "Ports/SystemInteractionPort.h"
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#include "Rendering/Assets/BuiltInIcons.h"
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#include "Assets/BuiltInIcons.h"
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#include "Core/Panels/EditorPanelIds.h"
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#include "Panels/EditorPanelIds.h"
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#include <gtest/gtest.h>
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@@ -1,4 +1,4 @@
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#include "Rendering/Viewport/SceneViewportRenderPlan.h"
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#include "Viewport/SceneViewportRenderPlan.h"
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#include <XCEngine/Components/CameraComponent.h>
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#include <XCEngine/Components/GameObject.h>
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@@ -1,12 +1,12 @@
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#include "Scene/EditorSceneRuntime.h"
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#include "Features/Scene/SceneViewportController.h"
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#include "Features/Inspector/InspectorSubject.h"
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#include "Rendering/Viewport/SceneViewportRenderService.h"
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#include "Rendering/Viewport/ViewportHostService.h"
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#include "EditorSceneRuntime.h"
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#include "Scene/SceneViewportController.h"
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#include "Inspector/InspectorSubject.h"
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#include "Viewport/SceneViewportRenderService.h"
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#include "Viewport/ViewportHostService.h"
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#include "Rendering/Viewport/ViewportRenderTargetInternal.h"
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#include "State/EditorSelectionService.h"
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#include "EditorSelectionService.h"
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#include "Core/Panels/EditorPanelIds.h"
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#include "Panels/EditorPanelIds.h"
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#include <XCEditor/Viewport/UIEditorViewportInputBridge.h>
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#include <XCEditor/Viewport/UIEditorViewportSlot.h>
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@@ -1,6 +1,6 @@
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#include <gtest/gtest.h>
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#include "Composition/EditorShellAssetBuilder.h"
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#include "EditorShellAssetBuilder.h"
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#include <XCEditor/Shell/UIEditorShellAsset.h>
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#include <XCEditor/Shell/UIEditorStructuredShell.h>
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@@ -1,6 +1,6 @@
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#include <gtest/gtest.h>
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#include "Composition/EditorShellAssetBuilder.h"
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#include "EditorShellAssetBuilder.h"
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#include <XCEditor/Panels/UIEditorPanelRegistry.h>
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