docs: 修正 API 文档准确性 (第四轮检查)

修复问题:
- containers: HashMap 实现描述修正
- debug: XE_LOG 宏参数顺序修正
- memory: ProxyAllocator 统计示例修正, PoolAllocator allocate size 检查描述
- resources: ResourceManager 缺失 UnloadGroup 方法
- rhi: D3D12 格式枚举名称修正, Texture Format 枚举补全, ResourceStates 补充
- threading: TaskGroup GetProgress/Wait/Cancel 实现限制说明
This commit is contained in:
2026-03-19 00:43:16 +08:00
parent 870cb3116e
commit 82cf147817
13 changed files with 41 additions and 21 deletions

View File

@@ -29,11 +29,10 @@ proxy.Free(p1);
proxy.Free(p2);
const auto& stats = proxy.GetStats();
// totalFreed 累加了每次释放时的 allocationCount
// totalFreed 累加了每次释放时的 allocationCount(次数,非字节)
// allocationCount 最终为 0
printf("Total allocated: %zu, Total freed: %zu, Current: %zu\n",
stats.totalAllocated, stats.totalFreed,
stats.totalAllocated - stats.totalFreed);
printf("Total allocated: %zu bytes, Freed count: %zu, Current count: %zu\n",
stats.totalAllocated, stats.totalFreed, stats.allocationCount);
```
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