docs: 修正 API 文档准确性 (第四轮检查)
修复问题: - containers: HashMap 实现描述修正 - debug: XE_LOG 宏参数顺序修正 - memory: ProxyAllocator 统计示例修正, PoolAllocator allocate size 检查描述 - resources: ResourceManager 缺失 UnloadGroup 方法 - rhi: D3D12 格式枚举名称修正, Texture Format 枚举补全, ResourceStates 补充 - threading: TaskGroup GetProgress/Wait/Cancel 实现限制说明
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@@ -70,11 +70,11 @@ Logger::Get().AddSink(std::make_unique<FileLogSink>("app.log"));
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Logger::Get().SetMinimumLevel(LogLevel::Debug);
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// 记录日志
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XE_LOG(LogCategory::Rendering, LogLevel::Info, "Render started");
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XE_LOG(LogLevel::Info, LogCategory::Rendering, "Render started");
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// 使用宏记录日志
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if (condition) {
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XE_LOG(LogCategory::General, LogLevel::Error, "Something went wrong");
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XE_LOG(LogLevel::Error, LogCategory::General, "Something went wrong");
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}
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```
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