perf(new_editor): decouple frame slots from swapchain buffers
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@@ -89,7 +89,7 @@ void D3D12WindowSwapChainPresenter::ConfigureFrameLatency() {
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return;
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}
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nativeSwapChain->SetMaximumFrameLatency(1u);
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nativeSwapChain->SetMaximumFrameLatency(kSwapChainBufferCount);
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}
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void D3D12WindowSwapChainPresenter::DestroySwapChain() {
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