Add gaussian splat asset caching groundwork

This commit is contained in:
2026-04-12 11:15:59 +08:00
parent b7ce8618d2
commit 7ee28a7969
16 changed files with 1652 additions and 88 deletions

View File

@@ -23,7 +23,7 @@ active=1
layer=0
parent=0
transform=position=5.87107,3.04462,0.305848;rotation=0.0591537,-0.523754,0.799249,0.288762;scale=1,1,1;
component=Light;type=0;color=1,1,1,1;intensity=0.5;range=10;spotAngle=30;shadows=1;
component=Light;type=0;color=1,1,1,1;intensity=0.5;range=10;spotAngle=30;shadows=0;
gameobject_end
gameobject_begin

View File

@@ -10,7 +10,7 @@ tag=Untagged
active=1
layer=0
parent=0
transform=position=0,1.2,-4.25;rotation=0.104528,0,0,0.994522;scale=1,1,1;
transform=position=0,1.3,-2.75;rotation=0.104528,0,0,0.994522;scale=1,1,1;
component=Camera;projection=0;fov=35;orthoSize=5;near=0.01;far=100;depth=0;primary=1;clearMode=0;stackType=0;cullingMask=4294967295;viewportRect=0,0,1,1;clearColor=0.04,0.05,0.07,1;skyboxEnabled=0;skyboxMaterialPath=;skyboxMaterialRef=;skyboxTopColor=0.18,0.36,0.74,1;skyboxHorizonColor=0.78,0.84,0.92,1;skyboxBottomColor=0.92,0.93,0.95,1;finalColorOverrideOutputTransferEnabled=0;finalColorOverrideOutputTransferMode=0;finalColorOverrideExposureModeEnabled=0;finalColorOverrideExposureMode=0;finalColorOverrideExposureValueEnabled=0;finalColorOverrideExposureValue=1;finalColorOverrideToneMappingModeEnabled=0;finalColorOverrideToneMappingMode=0;finalColorOverrideScaleEnabled=0;finalColorOverrideScale=1,1,1,1;postProcessPassCount=0;
gameobject_end