docs: Document stub/not-implemented methods in resources module

Fixed discrepancies between source code and documentation:
- AsyncLoader: Document Initialize() ignores workerThreadCount, Submit() doesn't do actual async loading, Update() is stub
- ResourceManager: Document UnloadUnused() and ReloadResource() are stubs
- ResourceCache: Document OnZeroRefCount() and Flush() are stubs
- ResourceDependencyGraph: Document TopologicalSort() returns empty (stub)
- ResourceFileSystem: Document GetResourceInfo() doesn't fill modifiedTime, EnumerateResources() is stub
- FileArchive: Document Enumerate() is stub
- ResourcePackageBuilder: Document AddDirectory() is stub
- ImportSettings: Document LoadFromJSON/SaveToJSON are stubs
- TextureImportSettings/MeshImportSettings: Document JSON methods are stubs
- TextureLoader/MeshLoader/MaterialLoader/ShaderLoader/AudioLoader: Document GetDefaultSettings() returns nullptr
- AudioLoader: Document ParseWAVData() is stub, Load() doesn't parse WAV headers
- ShaderLoader: Document DetectShaderType/ParseShaderSource are stubs
- MaterialLoader: Document ParseMaterialData() is stub
- Texture: Document Create() mipLevels=0 behavior, GenerateMipmaps() returns false
- Mesh: Document MeshLoader::Load() is example only
- IResourceLoader: Document GetDefaultSettings() returns nullptr for all loaders
This commit is contained in:
2026-03-19 01:16:12 +08:00
parent 8c719418d0
commit 7e4c48d4f9
21 changed files with 192 additions and 37 deletions

View File

@@ -147,3 +147,4 @@ auto sections = mesh->GetSections();
- [Material](../material/material.md) - 材质资源
- [ResourceManager](../resourcemanager/resourcemanager.md) - 资源管理器
- [Resources 总览](../resources.md) - 返回模块总览
- **实现说明**: `MeshLoader::Load()` 仅为示例实现,不解析 FBX/OBJ 等格式的实际网格数据