docs: Document stub/not-implemented methods in resources module
Fixed discrepancies between source code and documentation: - AsyncLoader: Document Initialize() ignores workerThreadCount, Submit() doesn't do actual async loading, Update() is stub - ResourceManager: Document UnloadUnused() and ReloadResource() are stubs - ResourceCache: Document OnZeroRefCount() and Flush() are stubs - ResourceDependencyGraph: Document TopologicalSort() returns empty (stub) - ResourceFileSystem: Document GetResourceInfo() doesn't fill modifiedTime, EnumerateResources() is stub - FileArchive: Document Enumerate() is stub - ResourcePackageBuilder: Document AddDirectory() is stub - ImportSettings: Document LoadFromJSON/SaveToJSON are stubs - TextureImportSettings/MeshImportSettings: Document JSON methods are stubs - TextureLoader/MeshLoader/MaterialLoader/ShaderLoader/AudioLoader: Document GetDefaultSettings() returns nullptr - AudioLoader: Document ParseWAVData() is stub, Load() doesn't parse WAV headers - ShaderLoader: Document DetectShaderType/ParseShaderSource are stubs - MaterialLoader: Document ParseMaterialData() is stub - Texture: Document Create() mipLevels=0 behavior, GenerateMipmaps() returns false - Mesh: Document MeshLoader::Load() is example only - IResourceLoader: Document GetDefaultSettings() returns nullptr for all loaders
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@@ -38,8 +38,13 @@ struct Quaternion {
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| [Inverse()](inverse.md) | `Quaternion` | 共轭/逆四元数 |
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| [Dot(other)](dot.md) | `float` | 点积 |
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| [Magnitude()](magnitude.md) | `float` | 模长 |
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| [Normalized()](normalized.md) | `Quaternion` | 归一化 |
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| [Normalize(q)](normalized.md) | `Quaternion` | 归一化(静态) |
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| [Normalized()](normalized.md) | `Quaternion` | 归一化副本 |
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## 静态方法
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| 方法 | 返回值 | 描述 |
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|------|--------|------|
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| [Normalize(q)](normalized.md) | `Quaternion` | 归一化四元数 |
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## 运算符
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