Refine new_editor scene viewport flow
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@@ -114,11 +114,13 @@ std::string_view GetSceneToolModeName(SceneToolMode mode) {
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case SceneToolMode::View:
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return "View";
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case SceneToolMode::Translate:
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return "Translate";
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return "Move";
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case SceneToolMode::Rotate:
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return "Rotate";
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case SceneToolMode::Scale:
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return "Scale";
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case SceneToolMode::Transform:
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return "Transform";
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default:
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return "Unknown";
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}
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@@ -162,8 +164,6 @@ std::string_view GetSceneToolHandleName(SceneToolHandle handle) {
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std::string_view GetSceneToolInteractionLockName(SceneToolInteractionLock lock) {
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switch (lock) {
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case SceneToolInteractionLock::Toolbar:
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return "Toolbar";
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case SceneToolInteractionLock::TransformDrag:
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return "TransformDrag";
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case SceneToolInteractionLock::None:
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@@ -611,22 +611,6 @@ void EditorSceneRuntime::ClearToolInteractionLock() {
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m_toolState.interactionLock = SceneToolInteractionLock::None;
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}
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void EditorSceneRuntime::SetToolbarHoveredIndex(std::size_t index) {
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m_toolState.toolbarHoveredIndex = index;
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}
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void EditorSceneRuntime::SetToolbarActiveIndex(std::size_t index) {
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m_toolState.toolbarActiveIndex = index;
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}
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void EditorSceneRuntime::ClearToolbarInteraction() {
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m_toolState.toolbarHoveredIndex = kSceneToolInvalidToolbarIndex;
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m_toolState.toolbarActiveIndex = kSceneToolInvalidToolbarIndex;
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if (m_toolState.interactionLock == SceneToolInteractionLock::Toolbar) {
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ClearToolInteractionLock();
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}
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}
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void EditorSceneRuntime::ResetToolInteractionState() {
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CancelTransformToolDrag();
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ResetToolInteractionTransientState();
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@@ -916,7 +900,6 @@ void EditorSceneRuntime::ResetTransformEditHistory() {
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void EditorSceneRuntime::ResetToolInteractionTransientState() {
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m_toolState.hoveredHandle = SceneToolHandle::None;
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m_toolState.activeHandle = SceneToolHandle::None;
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ClearToolbarInteraction();
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ClearToolInteractionLock();
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m_toolState.dragState = {};
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}
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