Add SH shading to gaussian splat renderer
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@@ -11,8 +11,10 @@ Shader "Builtin Gaussian Splat"
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float4x4 gProjectionMatrix;
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float4x4 gViewMatrix;
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float4x4 gModelMatrix;
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float4x4 gWorldToObjectMatrix;
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float4 gCameraRight;
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float4 gCameraUp;
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float4 gCameraWorldPos;
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float4 gScreenParams;
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float4 gSplatParams;
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};
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