Refine editor window host structure and utility chrome
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#pragma once
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#include "Windowing/Content/EditorWindowContentController.h"
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#include <XCEditor/Shell/UIEditorShellInteraction.h>
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#include <XCEngine/UI/Types.h>
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#include <memory>
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namespace XCEngine::UI::Editor::App {
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class EditorUtilityWindowPanel;
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struct EditorUtilityWindowDescriptor;
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class EditorUtilityWindowContentController final
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: public EditorWindowContentController {
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public:
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EditorUtilityWindowContentController(
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std::unique_ptr<EditorUtilityWindowPanel> panel,
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const ::XCEngine::UI::UISize& minimumOuterSize);
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~EditorUtilityWindowContentController() override;
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EditorWindowContentCapabilities GetCapabilities() const override;
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void Shutdown() override;
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void ResetInteractionState() override;
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EditorWindowFrameTransferRequests UpdateAndAppend(
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const EditorWindowContentFrameContext& context,
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::XCEngine::UI::UIDrawData& drawData) override;
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const UIEditorShellInteractionFrame& GetShellFrame() const override;
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const UIEditorShellInteractionState& GetShellInteractionState() const override;
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::XCEngine::UI::UISize ResolveMinimumOuterSize() const override;
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private:
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std::unique_ptr<EditorUtilityWindowPanel> m_panel = {};
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::XCEngine::UI::UISize m_minimumOuterSize = {};
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UIEditorShellInteractionState m_shellInteractionState = {};
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UIEditorShellInteractionFrame m_shellFrame = {};
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bool m_windowFocused = true;
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};
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std::unique_ptr<EditorWindowContentController> CreateEditorUtilityWindowContentController(
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const EditorUtilityWindowDescriptor& descriptor);
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} // namespace XCEngine::UI::Editor::App
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