Add OpenGL test framework with logging and screenshot comparison

- Unified resolution to 1280x720 (same as D3D12)
- Added XCEngine Logger integration for debug output
- Added screenshot capture at frame 30 (glReadPixels -> PPM)
- Added run.bat test script
- Added compare_ppm.py for screenshot comparison
- Added GT.ppm reference image
- Added README.md documentation
- Updated CMakeLists.txt to link XCEngine library

Test: OpenGL rendering test passed (screenshot comparison 100% match)
This commit is contained in:
2026-03-16 15:55:49 +08:00
parent 0ce312e648
commit 722b6b86ba
6 changed files with 44544 additions and 9 deletions

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@@ -11,6 +11,7 @@ endif()
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/package/include/) include_directories(${CMAKE_CURRENT_SOURCE_DIR}/package/include/)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/package/glm/) include_directories(${CMAKE_CURRENT_SOURCE_DIR}/package/glm/)
include_directories(${CMAKE_SOURCE_DIR}/engine/include)
link_directories(${CMAKE_CURRENT_SOURCE_DIR}/package/lib/) link_directories(${CMAKE_CURRENT_SOURCE_DIR}/package/lib/)
@@ -20,6 +21,18 @@ file(COPY ${copyResources} DESTINATION ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Debug)
file(GLOB assimpDll "${CMAKE_CURRENT_SOURCE_DIR}/package/dll/assimp-vc143-mt.dll") file(GLOB assimpDll "${CMAKE_CURRENT_SOURCE_DIR}/package/dll/assimp-vc143-mt.dll")
file(COPY ${assimpDll} DESTINATION ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Debug) file(COPY ${assimpDll} DESTINATION ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Debug)
add_custom_command(TARGET XCRender POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_CURRENT_SOURCE_DIR}/compare_ppm.py
$<TARGET_FILE_DIR:XCRender>/compare_ppm.py
)
add_custom_command(TARGET XCRender POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_CURRENT_SOURCE_DIR}/GT.ppm
$<TARGET_FILE_DIR:XCRender>/GT.ppm
)
add_executable( add_executable(
XCRender XCRender
main.cpp main.cpp
@@ -30,4 +43,5 @@ target_link_libraries(XCRender
PRIVATE PRIVATE
glfw3.lib glfw3.lib
assimp-vc143-mt.lib assimp-vc143-mt.lib
XCEngine
) )

44212
tests/OpenGL/GT.ppm Normal file

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149
tests/OpenGL/README.md Normal file
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@@ -0,0 +1,149 @@
# OpenGL 测试文档
> **版本**: 1.0
> **日期**: 2026-03-16
---
## 1. 概述
OpenGL 测试是 XCEngine 渲染硬件接口 (RHI) 的集成测试,用于验证 OpenGL 渲染管线的正确性。
---
## 2. 测试内容
### 2.1 渲染管线测试
| 测试项 | 说明 |
|--------|------|
| 窗口初始化 | GLFW 窗口、OpenGL 上下文创建 |
| GLAD 初始化 | OpenGL 函数加载 |
| 着色器编译 | 顶点着色器、片段着色器编译 |
| 模型加载 | 使用 Assimp 加载背包模型 |
| 纹理加载 | 加载 diffuse/specular 纹理 |
| 渲染输出 | PBR 渲染到屏幕 |
### 2.2 截图测试
程序在第 30 帧自动截图,并与基准图 `GT.ppm` 进行像素级对比。
---
## 3. 构建与运行
### 3.1 构建
```bash
# 创建构建目录
mkdir build && cd build
# 配置 CMake
cmake .. -A x64
# 编译
cmake --build . --config Debug --target XCRender
```
### 3.2 运行
```bash
# 方式一:直接运行可执行文件
./build/tests/OpenGL/Debug/XCRender.exe
# 方式二:运行测试脚本(自动截图并对比)
./build/tests/OpenGL/Debug/run.bat
```
---
## 4. 测试流程
```
1. 初始化 GLFW
├── 创建窗口
└── 创建 OpenGL 上下文
2. 初始化 GLAD
└── 加载 OpenGL 函数
3. 加载资源
├── 编译着色器
├── 加载模型 (Assimp)
└── 加载纹理 (stb_image)
4. 渲染循环
├── 清空帧缓冲
├── 设置 Uniforms
├── 绘制模型
└── 交换缓冲区
5. 截图验证 (第 30 帧)
├── 读取帧缓冲 (glReadPixels)
├── 保存为 PPM 格式
└── 与 GT.ppm 对比
```
---
## 5. 文件结构
```
tests/OpenGL/
├── CMakeLists.txt # 构建配置
├── main.cpp # 测试程序入口
├── run.bat # 运行脚本
├── compare_ppm.py # 图片对比脚本
├── Res/ # 资源目录
│ ├── models/ # 模型文件 (backpack)
│ └── shaders/ # 着色器
└── package/ # 第三方库
├── include/ # 头文件 (GLFW, GLAD, Assimp, GLM, stb_image)
└── lib/ # 库文件
```
---
## 6. 基准图
- **GT.ppm**: 正确渲染的参考截图 (1280x720)
- **screenshot.ppm**: 程序渲染的实际截图
- **对比阈值**: 5 (像素差异容忍度)
---
## 7. 调试
### 7.1 日志输出
程序使用 XCEngine Logger 系统,日志输出到:
- 控制台 (ConsoleLogSink)
- 文件 (FileLogSink): `OpenGL_engine_log.txt`
### 7.2 常见问题
| 问题 | 原因 | 解决方案 |
|------|------|----------|
| 黑色画面 | 着色器编译失败 | 检查着色器错误日志 |
| 无纹理 | 纹理路径错误 | 确认 res/models/ 目录 |
| 模型未显示 | Assimp 加载失败 | 检查模型文件是否存在 |
---
## 8. 技术细节
- **分辨率**: 1280x720
- **OpenGL 版本**: 3.3 Core Profile
- **依赖库**: GLFW, GLAD, Assimp, GLM, stb_image
- **平台**: Windows
---
## 9. 与 D3D12 测试对比
| 特性 | D3D12 | OpenGL |
|------|-------|--------|
| 分辨率 | 1280x720 | 1280x720 |
| 截图帧 | 30 | 30 |
| 模型 | Sphere.lhsm | backpack.obj |
| 日志系统 | XCEngine Logger | XCEngine Logger |

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@@ -0,0 +1,75 @@
import sys
import os
def read_ppm(filename):
with open(filename, "rb") as f:
header = f.readline()
if header != b"P6\n":
raise ValueError(f"Not a P6 PPM file: {filename}")
while True:
line = f.readline()
if not line.startswith(b"#"):
break
dims = line.split()
width, height = int(dims[0]), int(dims[1])
line = f.readline()
maxval = int(line.strip())
data = f.read()
return width, height, data
def compare_ppm(file1, file2, threshold):
w1, h1, d1 = read_ppm(file1)
w2, h2, d2 = read_ppm(file2)
if w1 != w2 or h1 != h2:
print(f"ERROR: Size mismatch - {file1}: {w1}x{h1}, {file2}: {w2}x{h2}")
return False
total_pixels = w1 * h1
diff_count = 0
for i in range(len(d1)):
diff = abs(d1[i] - d2[i])
if diff > threshold:
diff_count += 1
diff_percent = (diff_count / (total_pixels * 3)) * 100
print(f"Image 1: {file1} ({w1}x{h1})")
print(f"Image 2: {file2} ({w2}x{h2})")
print(f"Threshold: {threshold}")
print(f"Different pixels: {diff_count} / {total_pixels * 3} ({diff_percent:.2f}%)")
if diff_percent <= 1.0:
print("PASS: Images match!")
return True
else:
print("FAIL: Images differ!")
return False
if __name__ == "__main__":
if len(sys.argv) != 4:
print("Usage: python compare_ppm.py <file1.ppm> <file2.ppm> <threshold>")
sys.exit(1)
file1 = sys.argv[1]
file2 = sys.argv[2]
threshold = int(sys.argv[3])
if not os.path.exists(file1):
print(f"ERROR: File not found: {file1}")
sys.exit(1)
if not os.path.exists(file2):
print(f"ERROR: File not found: {file2}")
sys.exit(1)
result = compare_ppm(file1, file2, threshold)
sys.exit(0 if result else 1)

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@@ -13,9 +13,28 @@
#include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp> #include <glm/gtc/type_ptr.hpp>
#include <windows.h> #include <windows.h>
#include <stdarg.h>
#include "XCEngine/Debug/Logger.h"
#include "XCEngine/Debug/ConsoleLogSink.h"
#include "XCEngine/Debug/FileLogSink.h"
const unsigned int SCR_WIDTH = 800; using namespace XCEngine::Debug;
const unsigned int SCR_HEIGHT = 600;
#pragma comment(lib, "opengl32.lib")
#pragma comment(lib, "gdi32.lib")
const unsigned int SCR_WIDTH = 1280;
const unsigned int SCR_HEIGHT = 720;
void Log(const char* format, ...) {
char buffer[1024];
va_list args;
va_start(args, format);
vsnprintf(buffer, sizeof(buffer), format, args);
va_end(args);
Logger::Get().Debug(LogCategory::Rendering, buffer);
}
class Shader class Shader
{ {
@@ -42,7 +61,7 @@ public:
} }
catch (std::ifstream::failure& e) catch (std::ifstream::failure& e)
{ {
std::cout << "ERROR::SHADER::FILE_NOT_SUCCESFULLY_READ" << std::endl; Log("ERROR::SHADER::FILE_NOT_SUCCESFULLY_READ: %s", e.what());
} }
const char* vShaderCode = vertexCode.c_str(); const char* vShaderCode = vertexCode.c_str();
@@ -102,7 +121,7 @@ private:
if (!success) if (!success)
{ {
glGetShaderInfoLog(shader, 1024, NULL, infoLog); glGetShaderInfoLog(shader, 1024, NULL, infoLog);
std::cout << "ERROR::SHADER_COMPILATION_ERROR: " << type << std::endl; Log("ERROR::SHADER_COMPILATION_ERROR: %s - %s", type.c_str(), infoLog);
} }
} }
else else
@@ -111,7 +130,7 @@ private:
if (!success) if (!success)
{ {
glGetProgramInfoLog(ID, 1024, NULL, infoLog); glGetProgramInfoLog(ID, 1024, NULL, infoLog);
std::cout << "ERROR::PROGRAM_LINKING_ERROR" << std::endl; Log("ERROR::PROGRAM_LINKING_ERROR: %s", infoLog);
} }
} }
} }
@@ -217,10 +236,12 @@ unsigned int TextureFromFile(const char* path, const std::string& directory)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
Log("Texture loaded: %s (%dx%d)", filename.c_str(), width, height);
stbi_image_free(data); stbi_image_free(data);
} }
else else
{ {
Log("Failed to load texture: %s", filename.c_str());
stbi_image_free(data); stbi_image_free(data);
} }
return textureID; return textureID;
@@ -251,8 +272,10 @@ private:
const aiScene* scene = importer.ReadFile(path, aiProcess_Triangulate | aiProcess_GenSmoothNormals | aiProcess_FlipUVs); const aiScene* scene = importer.ReadFile(path, aiProcess_Triangulate | aiProcess_GenSmoothNormals | aiProcess_FlipUVs);
if (!scene || scene->mFlags & AI_SCENE_FLAGS_INCOMPLETE || !scene->mRootNode) if (!scene || scene->mFlags & AI_SCENE_FLAGS_INCOMPLETE || !scene->mRootNode)
{ {
Log("Failed to load model: %s", path.c_str());
return; return;
} }
Log("Model loaded: %s", path.c_str());
directory = path.substr(0, path.find_last_of('/')); directory = path.substr(0, path.find_last_of('/'));
processNode(scene->mRootNode, scene); processNode(scene->mRootNode, scene);
} }
@@ -333,8 +356,9 @@ private:
} }
}; };
Model* model; Model* model = nullptr;
Shader* shader; Shader* shader = nullptr;
int frameCount = 0;
void framebuffer_size_callback(GLFWwindow* window, int width, int height) void framebuffer_size_callback(GLFWwindow* window, int width, int height)
{ {
@@ -349,9 +373,43 @@ void Initialize()
exeDir = exeDir.substr(0, exeDir.find_last_of("\\/")); exeDir = exeDir.substr(0, exeDir.find_last_of("\\/"));
SetCurrentDirectoryA(exeDir.c_str()); SetCurrentDirectoryA(exeDir.c_str());
Log("OpenGL Test Application Started");
model = new Model("res/models/backpack/backpack.obj"); model = new Model("res/models/backpack/backpack.obj");
shader = new Shader("Shaders/vertexshader.glsl", "Shaders/fragmentshader.glsl"); shader = new Shader("Shaders/vertexshader.glsl", "Shaders/fragmentshader.glsl");
glEnable(GL_DEPTH_TEST); glEnable(GL_DEPTH_TEST);
Log("Initialization complete");
}
bool SaveScreenshot(const char* filename)
{
Log("Saving screenshot: %s", filename);
int width = SCR_WIDTH;
int height = SCR_HEIGHT;
std::vector<unsigned char> pixels(width * height * 3);
glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, pixels.data());
FILE* fp = fopen(filename, "wb");
if (!fp) {
Log("Failed to open file for screenshot: %s", filename);
return false;
}
fprintf(fp, "P6\n%d %d\n255\n", width, height);
std::vector<unsigned char> flippedPixels(width * height * 3);
for (int y = 0; y < height; y++) {
memcpy(&flippedPixels[y * width * 3], &pixels[(height - 1 - y) * width * 3], width * 3);
}
fwrite(flippedPixels.data(), 1, width * height * 3, fp);
fclose(fp);
Log("Screenshot saved successfully");
return true;
} }
void Render() void Render()
@@ -380,6 +438,12 @@ void Render()
int main() int main()
{ {
Logger::Get().AddSink(std::make_unique<FileLogSink>("OpenGL_engine_log.txt"));
Logger::Get().SetMinimumLevel(LogLevel::Debug);
AllocConsole();
freopen("CONOUT$", "w", stdout);
glfwInit(); glfwInit();
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
@@ -388,7 +452,7 @@ int main()
GLFWwindow* window = glfwCreateWindow(SCR_WIDTH, SCR_HEIGHT, "XCRender", NULL, NULL); GLFWwindow* window = glfwCreateWindow(SCR_WIDTH, SCR_HEIGHT, "XCRender", NULL, NULL);
if (window == NULL) if (window == NULL)
{ {
std::cout << "Failed to create GLFW window" << std::endl; Log("Failed to create GLFW window");
glfwTerminate(); glfwTerminate();
return -1; return -1;
} }
@@ -398,10 +462,13 @@ int main()
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress))
{ {
std::cout << "Failed to initialize GLAD" << std::endl; Log("Failed to initialize GLAD");
return -1; return -1;
} }
Log("OpenGL Version: %s", glGetString(GL_VERSION));
Log("Renderer: %s", glGetString(GL_RENDERER));
Initialize(); Initialize();
while (!glfwWindowShouldClose(window)) while (!glfwWindowShouldClose(window))
@@ -412,8 +479,19 @@ int main()
Render(); Render();
glfwSwapBuffers(window); glfwSwapBuffers(window);
glfwPollEvents(); glfwPollEvents();
frameCount++;
if (frameCount == 30) {
Log("Saving screenshot at frame %d", frameCount);
SaveScreenshot("screenshot.ppm");
glfwSetWindowShouldClose(window, true);
}
} }
Log("Application closed");
glfwTerminate(); glfwTerminate();
Logger::Get().Shutdown();
return 0; return 0;
} }

7
tests/OpenGL/run.bat Normal file
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@@ -0,0 +1,7 @@
@echo off
cd /d "%~dp0..\..\..\..\build\tests\OpenGL\Debug"
if exist "OpenGL_engine_log.txt" del "OpenGL_engine_log.txt"
if exist "screenshot.ppm" del "screenshot.ppm"
XCRender.exe
python "%~dp0compare_ppm.py" "screenshot.ppm" "GT.ppm" 5
pause