feat(RHI): 添加 RHIFactory 工厂类

- 新增 RHIFactory 头文件和实现,支持通过 RHIType 或字符串创建设备
- 修复 D3D12Buffer 缺失的 Map/Unmap/SetData 实现
- 添加 RHI 工厂测试用例
- 更新 CMakeLists.txt 添加新文件
This commit is contained in:
2026-03-18 01:33:15 +08:00
parent d2585f14b3
commit 70571316da
7 changed files with 172 additions and 25 deletions

View File

@@ -155,5 +155,24 @@ void D3D12Buffer::UpdateData(const void* data, uint64_t size) {
m_resource->Unmap(0, nullptr);
}
void* D3D12Buffer::Map() {
D3D12_RANGE readRange = { 0, 0 };
void* data = nullptr;
m_resource->Map(0, &readRange, &data);
return data;
}
void D3D12Buffer::Unmap() {
m_resource->Unmap(0, nullptr);
}
void D3D12Buffer::SetData(const void* data, size_t size, size_t offset) {
D3D12_RANGE writeRange = { offset, offset + size };
unsigned char* pBuffer = nullptr;
m_resource->Map(0, &writeRange, reinterpret_cast<void**>(&pBuffer));
memcpy(pBuffer + offset, data, size);
m_resource->Unmap(0, nullptr);
}
} // namespace RHI
} // namespace XCEngine

View File

@@ -0,0 +1,42 @@
#include "XCEngine/RHI/RHIFactory.h"
#include "XCEngine/RHI/D3D12/D3D12Device.h"
namespace XCEngine {
namespace RHI {
RHIDevice* RHIFactory::CreateRHIDevice(RHIType type) {
switch (type) {
case RHIType::D3D12:
return new D3D12Device();
case RHIType::OpenGL:
#ifdef XCENGINE_SUPPORT_OPENGL
{
#include "XCEngine/RHI/OpenGL/OpenGLDevice.h"
return new OpenGLDevice();
}
#else
return nullptr;
#endif
case RHIType::Vulkan:
case RHIType::Metal:
default:
return nullptr;
}
}
RHIDevice* RHIFactory::CreateRHIDevice(const std::string& typeName) {
if (typeName == "D3D12" || typeName == "d3d12") {
return new D3D12Device();
} else if (typeName == "OpenGL" || typeName == "opengl" || typeName == "GL") {
#ifdef XCENGINE_SUPPORT_OPENGL
#include "XCEngine/RHI/OpenGL/OpenGLDevice.h"
return new OpenGLDevice();
#else
return nullptr;
#endif
}
return nullptr;
}
} // namespace RHI
} // namespace XCEngine