refactor: back editor host rendering with engine rhi
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@@ -38,7 +38,7 @@ bool Application::InitializeWindowRenderer(HWND hwnd) {
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return true;
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}
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MessageBoxW(hwnd, L"Failed to create D3D12 device", L"Error", MB_OK | MB_ICONERROR);
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MessageBoxW(hwnd, L"Failed to initialize editor window renderer", L"Error", MB_OK | MB_ICONERROR);
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return false;
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}
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