feat: refine scene viewport gizmos and controls
This commit is contained in:
@@ -10,7 +10,9 @@ namespace Editor {
|
||||
GameViewPanel::GameViewPanel() : Panel("Game") {}
|
||||
|
||||
void GameViewPanel::Render() {
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
|
||||
UI::PanelWindowScope panel(m_name.c_str());
|
||||
ImGui::PopStyleVar();
|
||||
if (!panel.IsOpen()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user