Remove public managed scene injection point

This commit is contained in:
2026-04-26 23:43:20 +08:00
parent 3b38d65ab8
commit 6c6daf7ebe
4 changed files with 10 additions and 13 deletions

View File

@@ -1468,6 +1468,7 @@ TEST_F(
bool hasRenderGraphRasterPassBuilderCommit = false;
bool hasRenderGraphRasterContextType = false;
bool hasRenderGraphRasterContextCommandBuffer = false;
bool hasSceneRenderInjectionPointType = false;
bool hasRenderPassProtectedRecordColorScaleFullscreenPass = false;
bool hasRenderPassProtectedRecordShaderVectorFullscreenPass = false;
bool hasRenderPassProtectedRecordFinalColorFullscreenPass = false;
@@ -1664,6 +1665,10 @@ TEST_F(
selectionScript,
"HasRenderGraphRasterContextCommandBuffer",
hasRenderGraphRasterContextCommandBuffer));
EXPECT_TRUE(runtime->TryGetFieldValue(
selectionScript,
"HasSceneRenderInjectionPointType",
hasSceneRenderInjectionPointType));
EXPECT_TRUE(runtime->TryGetFieldValue(
selectionScript,
"HasRenderPassProtectedRecordColorScaleFullscreenPass",
@@ -1725,6 +1730,7 @@ TEST_F(
EXPECT_TRUE(hasRenderGraphRasterPassBuilderCommit);
EXPECT_TRUE(hasRenderGraphRasterContextType);
EXPECT_TRUE(hasRenderGraphRasterContextCommandBuffer);
EXPECT_FALSE(hasSceneRenderInjectionPointType);
EXPECT_FALSE(hasRenderPassProtectedRecordColorScaleFullscreenPass);
EXPECT_FALSE(hasRenderPassProtectedRecordShaderVectorFullscreenPass);
EXPECT_FALSE(hasRenderPassProtectedRecordFinalColorFullscreenPass);