refactor(editor): isolate windowing from composition runtime
This commit is contained in:
@@ -1,8 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#include "EditorShellRuntime.h"
|
||||
#include "Content/EditorWindowContentController.h"
|
||||
#include "Frame/EditorWindowFrameOrchestrator.h"
|
||||
#include "Windowing/EditorWorkspaceShellRuntime.h"
|
||||
|
||||
#include <XCEditor/Workspace/UIEditorWorkspaceController.h>
|
||||
|
||||
@@ -25,7 +25,7 @@ public:
|
||||
EditorWorkspaceWindowContentController(
|
||||
const UIEditorWindowWorkspaceState& windowState,
|
||||
EditorWindowSystem& windowSystem,
|
||||
EditorWorkspacePanelRuntimeSet workspacePanels);
|
||||
std::unique_ptr<EditorWorkspaceShellRuntime> shellRuntime);
|
||||
~EditorWorkspaceWindowContentController() override;
|
||||
|
||||
EditorWindowContentCapabilities GetCapabilities() const override;
|
||||
@@ -82,13 +82,13 @@ private:
|
||||
std::string m_windowId = {};
|
||||
EditorWindowSystem& m_windowSystem;
|
||||
EditorWorkspaceWindowProjection m_projection = {};
|
||||
EditorShellRuntime m_shellRuntime = {};
|
||||
std::unique_ptr<EditorWorkspaceShellRuntime> m_shellRuntime = {};
|
||||
EditorWindowFrameOrchestrator m_frameOrchestrator = {};
|
||||
};
|
||||
|
||||
std::unique_ptr<EditorWindowContentController> CreateEditorWorkspaceWindowContentController(
|
||||
const UIEditorWindowWorkspaceState& windowState,
|
||||
EditorWindowSystem& windowSystem,
|
||||
EditorWorkspacePanelRuntimeSet workspacePanels);
|
||||
std::unique_ptr<EditorWorkspaceShellRuntime> shellRuntime);
|
||||
|
||||
} // namespace XCEngine::UI::Editor::App
|
||||
|
||||
Reference in New Issue
Block a user