refactor(editor): isolate windowing from composition runtime
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@@ -2,6 +2,7 @@
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#include "EditorShellAssetBuilder.h"
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#include "EditorSceneRuntime.h"
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#include "Panels/EditorPanelIds.h"
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#include "WorkspaceEventSync.h"
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#include <XCEditor/Foundation/UIEditorRuntimeTrace.h>
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#include <sstream>
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#include <utility>
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@@ -293,6 +294,11 @@ std::string EditorContext::DescribeWorkspaceState(
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return stream.str();
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}
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std::vector<WorkspaceTraceEntry> EditorContext::SyncWorkspacePanelFrameEvents(
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const std::vector<EditorWorkspacePanelFrameEvent>& panelEvents) {
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return SyncWorkspaceEvents(*this, panelEvents);
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}
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} // namespace XCEngine::UI::Editor::App
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namespace XCEngine::UI::Editor::App {
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