统一体积渲染算法与Unity版本一致

This commit is contained in:
2026-03-12 01:56:30 +08:00
parent cf466e9b25
commit 6ad7b022fa
22 changed files with 4296 additions and 8 deletions

View File

@@ -260,11 +260,11 @@ int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLi
volumeCBData[16] = -10.0f;
volumeCBData[17] = 73.0f;
volumeCBData[18] = -1200.0f;
volumeCBData[19] = 0.1f; // DensityScale
volumeCBData[19] = 0.2f; // DensityScale
volumeCBData[20] = (float)nanoVDBData.worldBBox[0];
volumeCBData[21] = (float)nanoVDBData.worldBBox[1];
volumeCBData[22] = (float)nanoVDBData.worldBBox[2];
volumeCBData[23] = 2.0f; // StepSize
volumeCBData[23] = 1.0f; // StepSize
volumeCBData[24] = (float)nanoVDBData.worldBBox[3];
volumeCBData[25] = (float)nanoVDBData.worldBBox[4];
volumeCBData[26] = (float)nanoVDBData.worldBBox[5];