docs: fix threading module documentation discrepancies

- Fix include paths: use #include "Threading/..." instead of <XCEngine/Threading/...>
- Document protected ITask constructors (ITask(), ITask(TaskPriority))
- Document Callback typedef in TaskGroup
- Clarify Mutex STL-compatible methods are const
- Note GetProgress() implementation limitation (returns 0.0f)
This commit is contained in:
2026-03-19 00:49:08 +08:00
parent 98c764bab9
commit 6a952473ce
12 changed files with 28 additions and 15 deletions

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@@ -30,21 +30,23 @@ Containers 模块提供了图形引擎常用的数据结构,包括动态数组
## 使用示例
```cpp
#include <XCEngine/Containers/Containers.h>
#include <XCEngine/Containers/Array.h>
#include <XCEngine/Containers/String.h>
#include <XCEngine/Containers/HashMap.h>
// 使用 Array
Containers::Array<int> arr;
XCEngine::Containers::Array<int> arr;
arr.PushBack(1);
arr.PushBack(2);
arr.PushBack(3);
// 使用 String
Containers::String str;
XCEngine::Containers::String str;
str = "Hello, ";
str += "World!";
// 使用 HashMap
Containers::HashMap<Containers::String, int> map;
XCEngine::Containers::HashMap<XCEngine::Containers::String, int> map;
map.Insert("key1", 100);
map.Insert("key2", 200);
int* value = map.Find("key1");