feat(rendering): add managed fullscreen stage planning seam

This commit is contained in:
2026-04-17 23:39:08 +08:00
parent 4a4e921eb1
commit 6838b00d97
16 changed files with 935 additions and 18 deletions

View File

@@ -16,6 +16,8 @@
#include <XCEngine/Input/InputManager.h>
#include <XCEngine/Physics/PhysicsWorld.h>
#include <XCEngine/Input/InputTypes.h>
#include <XCEngine/Rendering/Execution/CameraFramePlan.h>
#include <XCEngine/Rendering/Execution/CameraFrameRenderGraphFrameData.h>
#include <XCEngine/Rendering/Graph/RenderGraph.h>
#include <XCEngine/Rendering/Graph/RenderGraphCompiler.h>
#include <XCEngine/Rendering/Pipelines/ManagedScriptableRenderPipelineAsset.h>
@@ -434,6 +436,138 @@ TEST_F(
recorder->Shutdown();
}
TEST_F(
MonoScriptRuntimeTest,
ManagedStageRecorderRecordsPostProcessThroughScriptableRenderContext) {
const auto bridge =
XCEngine::Rendering::Pipelines::GetManagedRenderPipelineBridge();
ASSERT_NE(bridge, nullptr);
const XCEngine::Rendering::Pipelines::ManagedRenderPipelineAssetDescriptor descriptor = {
"GameScripts",
"Gameplay",
"ManagedPostProcessRenderPipelineProbeAsset"
};
std::unique_ptr<XCEngine::Rendering::RenderPipelineStageRecorder> recorder =
bridge->CreateStageRecorder(descriptor);
ASSERT_NE(recorder, nullptr);
const XCEngine::Rendering::RenderContext renderContext = {};
ASSERT_TRUE(recorder->Initialize(renderContext));
EXPECT_FALSE(
recorder->SupportsStageRenderGraph(
XCEngine::Rendering::CameraFrameStage::MainScene));
ASSERT_TRUE(
recorder->SupportsStageRenderGraph(
XCEngine::Rendering::CameraFrameStage::PostProcess));
XCEngine::Rendering::RenderGraph graph;
XCEngine::Rendering::RenderGraphBuilder graphBuilder(graph);
XCEngine::Rendering::RenderGraphTextureDesc colorDesc = {};
colorDesc.width = 64u;
colorDesc.height = 64u;
colorDesc.format =
static_cast<XCEngine::Core::uint32>(
XCEngine::RHI::Format::R8G8B8A8_UNorm);
const XCEngine::Rendering::RenderGraphTextureHandle sourceColor =
graphBuilder.ImportTexture(
"ManagedPostProcessSource",
colorDesc,
reinterpret_cast<XCEngine::RHI::RHIResourceView*>(801),
{});
const XCEngine::Rendering::RenderGraphTextureHandle outputColor =
graphBuilder.CreateTransientTexture("ManagedPostProcessOutput", colorDesc);
const XCEngine::Rendering::RenderSceneData sceneData = {};
const XCEngine::Rendering::RenderSurface surface(64u, 64u);
bool executionSucceeded = true;
XCEngine::Rendering::RenderGraphBlackboard blackboard = {};
XCEngine::Rendering::EmplaceCameraFrameRenderGraphFrameData(blackboard)
.resources.mainScene.color = sourceColor;
const XCEngine::Rendering::RenderPipelineStageRenderGraphContext graphContext = {
graphBuilder,
"ManagedPostProcess",
XCEngine::Rendering::CameraFrameStage::PostProcess,
renderContext,
sceneData,
surface,
nullptr,
nullptr,
XCEngine::RHI::ResourceStates::Common,
{},
{ outputColor },
{},
&executionSucceeded,
&blackboard
};
EXPECT_TRUE(recorder->RecordStageRenderGraph(graphContext));
XCEngine::Rendering::CompiledRenderGraph compiledGraph = {};
XCEngine::Containers::String errorMessage;
ASSERT_TRUE(
XCEngine::Rendering::RenderGraphCompiler::Compile(
graph,
compiledGraph,
&errorMessage))
<< errorMessage.CStr();
ASSERT_EQ(compiledGraph.GetPassCount(), 2u);
EXPECT_STREQ(
compiledGraph.GetPassName(0).CStr(),
"ManagedPostProcess.Pass0");
EXPECT_STREQ(
compiledGraph.GetPassName(1).CStr(),
"ManagedPostProcess.Pass1");
recorder->Shutdown();
}
TEST_F(
MonoScriptRuntimeTest,
ManagedRenderPipelineAssetConfiguresFullscreenStagesThroughPlanningContext) {
const XCEngine::Rendering::Pipelines::ManagedRenderPipelineAssetDescriptor descriptor = {
"GameScripts",
"Gameplay",
"ManagedPlannedFullscreenRenderPipelineProbeAsset"
};
XCEngine::Rendering::Pipelines::ManagedScriptableRenderPipelineAsset asset(
descriptor);
XCEngine::Rendering::CameraRenderRequest request = {};
request.surface = XCEngine::Rendering::RenderSurface(64u, 64u);
request.surface.SetColorAttachment(
reinterpret_cast<XCEngine::RHI::RHIResourceView*>(1));
XCEngine::Rendering::CameraFramePlan plan =
XCEngine::Rendering::CameraFramePlan::FromRequest(request);
asset.ConfigureCameraFramePlan(plan);
EXPECT_TRUE(
plan.IsFullscreenStageRequested(
XCEngine::Rendering::CameraFrameStage::PostProcess));
EXPECT_TRUE(
plan.IsFullscreenStageRequested(
XCEngine::Rendering::CameraFrameStage::FinalOutput));
EXPECT_EQ(plan.postProcess.passes, nullptr);
EXPECT_EQ(plan.finalOutput.passes, nullptr);
EXPECT_TRUE(plan.UsesGraphManagedSceneColor());
EXPECT_TRUE(
plan.UsesGraphManagedOutputColor(
XCEngine::Rendering::CameraFrameStage::PostProcess));
EXPECT_EQ(
plan.ResolveStageColorSource(
XCEngine::Rendering::CameraFrameStage::PostProcess),
XCEngine::Rendering::CameraFrameColorSource::MainSceneColor);
EXPECT_EQ(
plan.ResolveStageColorSource(
XCEngine::Rendering::CameraFrameStage::FinalOutput),
XCEngine::Rendering::CameraFrameColorSource::PostProcessColor);
EXPECT_TRUE(plan.IsPostProcessStageValid());
EXPECT_TRUE(plan.IsFinalOutputStageValid());
}
TEST_F(MonoScriptRuntimeTest, ClassFieldDefaultValueQueryReturnsNullComponentReferences) {
std::vector<ScriptFieldDefaultValue> fields;