editor: switch workspace window sync to projection payload
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19
editor/app/Windowing/EditorWorkspaceWindowProjection.h
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19
editor/app/Windowing/EditorWorkspaceWindowProjection.h
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#pragma once
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#include <XCEditor/Workspace/UIEditorWindowWorkspaceModel.h>
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#include <XCEngine/UI/Types.h>
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#include <string>
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namespace XCEngine::UI::Editor::App {
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struct EditorWorkspaceWindowProjection {
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UIEditorWindowWorkspaceState windowState = {};
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::XCEngine::UI::UISize minimumOuterSize = ::XCEngine::UI::UISize(640.0f, 360.0f);
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bool useDetachedTitleBarTabStrip = false;
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std::string tabStripTitleText = {};
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std::string detachedWindowTitleText = {};
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std::wstring windowTitle = {};
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};
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} // namespace XCEngine::UI::Editor::App
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