Formalize material-driven panoramic skybox path
This commit is contained in:
@@ -252,6 +252,12 @@ RenderEnvironmentData BuildEnvironmentData(const CameraRenderRequest& request) {
|
||||
return environment;
|
||||
}
|
||||
|
||||
if (const Resources::Material* skyboxMaterial = request.camera->GetSkyboxMaterial()) {
|
||||
environment.mode = RenderEnvironmentMode::MaterialSkybox;
|
||||
environment.materialSkybox.material = skyboxMaterial;
|
||||
return environment;
|
||||
}
|
||||
|
||||
environment.mode = RenderEnvironmentMode::ProceduralSkybox;
|
||||
environment.skybox.topColor = request.camera->GetSkyboxTopColor();
|
||||
environment.skybox.horizonColor = request.camera->GetSkyboxHorizonColor();
|
||||
|
||||
Reference in New Issue
Block a user