refactor api documentation structure
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docs/api/XCEngine/Components/GameObject/Constructor.md
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docs/api/XCEngine/Components/GameObject/Constructor.md
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# GameObject::GameObject()
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构造对象。
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该方法在 `XCEngine/Components/GameObject.h` 中提供了 2 个重载,当前页面统一汇总这些公开声明。
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## 重载 1: 声明
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```cpp
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GameObject();
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```
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**参数:** 无。
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**返回:** `void` - 无返回值。
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## 重载 2: 声明
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```cpp
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explicit GameObject(const std::string& name);
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```
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**参数:**
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- `name` - 参数语义详见头文件声明。
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**返回:** `void` - 无返回值。
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**示例:**
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```cpp
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#include <XCEngine/Components/GameObject.h>
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void Example() {
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XCEngine::Components::GameObject object;
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}
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```
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## 相关文档
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- [返回类总览](GameObject.md)
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- [返回模块目录](../Components.md)
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