From 60db4b77f8ed1e19cae3723bbbb6df771e4146f8 Mon Sep 17 00:00:00 2001 From: ssdfasd <2156608475@qq.com> Date: Sun, 15 Mar 2026 15:09:58 +0800 Subject: [PATCH] =?UTF-8?q?fix:=20=E6=88=AA=E5=9B=BE=E5=B8=A7=E6=95=B0?= =?UTF-8?q?=E6=94=B9=E4=B8=BA30=E5=B8=A7?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- tests/D3D12/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tests/D3D12/main.cpp b/tests/D3D12/main.cpp index 042e2382..27d06d31 100644 --- a/tests/D3D12/main.cpp +++ b/tests/D3D12/main.cpp @@ -1131,7 +1131,7 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine } // Screenshot after rendering is done - if (frameCount == 120) { + if (frameCount == 30) { Log("[DEBUG] Saving screenshot at frame %d...\n", frameCount); if (SaveScreenshot("screenshot.ppm", 1280, 720)) { Log("[DEBUG] Screenshot saved to screenshot.ppm\n");