refactor(srp): split universal managed pipeline assembly

This commit is contained in:
2026-04-19 05:03:56 +08:00
parent f45b34a03a
commit 5fa209ab5d
15 changed files with 231 additions and 44 deletions

View File

@@ -121,6 +121,10 @@ MonoScriptRuntime::Settings CreateMonoSettings() {
settings.assemblyDirectory = XCENGINE_TEST_MANAGED_OUTPUT_DIR;
settings.corlibDirectory = XCENGINE_TEST_MANAGED_OUTPUT_DIR;
settings.coreAssemblyPath = XCENGINE_TEST_SCRIPT_CORE_DLL;
settings.engineAssemblies.push_back(
MonoScriptRuntime::ManagedAssemblyDescriptor{
"XCEngine.RenderPipelines.Universal",
XCENGINE_TEST_RENDER_PIPELINES_UNIVERSAL_DLL});
settings.appAssemblyPath = XCENGINE_TEST_GAME_SCRIPTS_DLL;
return settings;
}
@@ -240,7 +244,7 @@ TEST_F(
classes.begin(),
classes.end(),
ScriptClassDescriptor{
"XCEngine.ScriptCore",
"XCEngine.RenderPipelines.Universal",
"XCEngine.Rendering.FirstParty",
"ForwardRenderPipelineAsset"}),
classes.end());
@@ -438,7 +442,7 @@ TEST_F(
const XCEngine::Rendering::Pipelines::ManagedRenderPipelineAssetDescriptor descriptor =
XCEngine::Rendering::Pipelines::GetConfiguredManagedRenderPipelineAssetDescriptor();
EXPECT_EQ(descriptor.assemblyName, "XCEngine.ScriptCore");
EXPECT_EQ(descriptor.assemblyName, "XCEngine.RenderPipelines.Universal");
EXPECT_EQ(descriptor.namespaceName, "XCEngine.Rendering.FirstParty");
EXPECT_EQ(descriptor.className, "ForwardRenderPipelineAsset");
EXPECT_NE(descriptor.managedAssetHandle, 0u);
@@ -773,7 +777,9 @@ TEST_F(
const XCEngine::Rendering::Pipelines::ManagedScriptableRenderPipelineAsset*>(
renderer.GetPipelineAsset());
ASSERT_NE(asset, nullptr);
EXPECT_EQ(asset->GetDescriptor().assemblyName, "XCEngine.ScriptCore");
EXPECT_EQ(
asset->GetDescriptor().assemblyName,
"XCEngine.RenderPipelines.Universal");
EXPECT_EQ(
asset->GetDescriptor().namespaceName,
"XCEngine.Rendering.FirstParty");
@@ -1025,7 +1031,9 @@ TEST_F(
const XCEngine::Rendering::Pipelines::ManagedScriptableRenderPipelineAsset*>(
renderer.GetPipelineAsset());
ASSERT_NE(pipelineAsset, nullptr);
EXPECT_EQ(pipelineAsset->GetDescriptor().assemblyName, "XCEngine.ScriptCore");
EXPECT_EQ(
pipelineAsset->GetDescriptor().assemblyName,
"XCEngine.RenderPipelines.Universal");
EXPECT_EQ(pipelineAsset->GetDescriptor().namespaceName, "XCEngine.Rendering.FirstParty");
EXPECT_EQ(
pipelineAsset->GetDescriptor().className,
@@ -1101,7 +1109,9 @@ TEST_F(
const XCEngine::Rendering::Pipelines::ManagedScriptableRenderPipelineAsset*>(
renderer.GetPipelineAsset());
ASSERT_NE(pipelineAsset, nullptr);
EXPECT_EQ(pipelineAsset->GetDescriptor().assemblyName, "XCEngine.ScriptCore");
EXPECT_EQ(
pipelineAsset->GetDescriptor().assemblyName,
"XCEngine.RenderPipelines.Universal");
EXPECT_EQ(pipelineAsset->GetDescriptor().namespaceName, "XCEngine.Rendering.FirstParty");
EXPECT_EQ(
pipelineAsset->GetDescriptor().className,